Introduces the Shotgun Trap, optimizes server performance, and adjusts building placement and decay rules.
Images © Rust via Steam
▲Buffs3
- Shotgun TrapAdded the Shotgun Trap, providing a new defensive option for base protection.→Added
- Building ComponentsFloor grills and floor frames can now be placed above large furnaces, allowing for better base layout.→Allowed
- Flame TurretFlame turrets can be placed closer to walls, making them more viable for use in airlocks.→closer to walls
▼Nerfs2
- Building DecayDecay now applies to all twig building blocks, preventing permanent low-cost structures.some twig→all twig
- Building ComponentsWindow bars and embrasures now lose half their health when picked up.100%→50% %
✚Bug fixes3
- General
- Fixed an issue where distant walls were see-through when using TSSAA or MB.
- Fixed AI 'look rotation viewing vector is zero' error.
- Fixed a Planner leak that saved up to 50k entities on large servers.50k entities→Fixed entities
◆Other changes4
- Building DecayOptimized building decay processing on the server to improve performance.
- Building Components
- Floor spikes now block foundation placement, bringing them in line with barricade behavior.→Blocked
- Window bars and embrasures now store item condition, meaning they can be damaged.not stored→stored
- GeneralMoved remaining invokes to the optimized invoke handler for better performance.
subjects affected (5)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.
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