PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
May 18, 2017 · 111mo ago

Devblog 160

AI summary1mo

Introduces the Shotgun Trap, optimizes server performance, and adjusts building placement and decay rules.

Images © Rust via Steam

Buffs3

  • Shotgun TrapAdded the Shotgun Trap, providing a new defensive option for base protection.Added
  • Building ComponentsFloor grills and floor frames can now be placed above large furnaces, allowing for better base layout.Allowed
  • Flame TurretFlame turrets can be placed closer to walls, making them more viable for use in airlocks.closer to walls

Nerfs2

  • Building DecayDecay now applies to all twig building blocks, preventing permanent low-cost structures.some twigall twig
  • Building ComponentsWindow bars and embrasures now lose half their health when picked up.100%50% %

Bug fixes3

  • General
    • Fixed an issue where distant walls were see-through when using TSSAA or MB.
    • Fixed AI 'look rotation viewing vector is zero' error.
    • Fixed a Planner leak that saved up to 50k entities on large servers.50k entitiesFixed entities

Other changes4

  • Building DecayOptimized building decay processing on the server to improve performance.
  • Building Components
    • Floor spikes now block foundation placement, bringing them in line with barricade behavior.Blocked
    • Window bars and embrasures now store item condition, meaning they can be damaged.not storedstored
  • GeneralMoved remaining invokes to the optimized invoke handler for better performance.

subjects affected (5)

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How did this patch land?
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official notes
Rust · May 18, 2017

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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