Bleeding
GeneralCombat · Status Effect
1 patcheslast touched 119mo ago▼ -1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▼📊Numericbleeding rateLow→20 damage/min
Bleeding rate increased to 20 damage per minute.
Significantly increased damage over time.
- ▼📊Numericbleeding application—→20%
Bleeding caused by weapons is now 20% of the applied damage.
Based on damage dealt.
- ▲🛠QoLUI display—→Total Damage
Bleeding is now displayed as the total damage that will be applied over the duration.
Better clarity on bleeding.