A comprehensive balance update focusing on armor effectiveness, revive mechanics, weapon adjustments, and the introduction of the Double-Barrelled Shotgun and Satchel Charges.
Images © Rust via Steam
▲Buffs14
- Revive MechanicsRevive:Attempting to revive a player now delays their death.→Added
- BleedingBleeding is now displayed as the total damage that will be applied over the duration.→Total Damage
- Semi Auto PistolSemi auto pistol magazine capacity increased from 8 to 10 rounds.8→10 rounds
- RevolverRevolver magazine capacity increased from 6 to 8 rounds.6→8 rounds
- CrossbowPlayers can once again sprint while holding the crossbow.Disabled→Enabled
- Autoturret
- Autoturret health increased to 1000.→1000 HP
- Autoturret damage increased by 50%.→+50% %
- Autoturret protection from satchel charges and beancan grenades increased by 50%.→+50% %
- General
- Increased headshot multiplier for throwables and arrows from 1.25 to 1.5.1.25→1.5 x
- Pressing R now rotates the placement guide for deployables and building blocks.→Added
- Halved crafting time for several basic structures and bows.Standard→Halved
- Significantly reduced crafting time for explosives and gunpowder.Standard→More than halved
- Reduced the cost of C4 by 20%.→-20% %
- Improved rendering performance for better frame rates.→Improved
▼Nerfs7
- Armor & ClothingFull clothing and armor balancing pass increases damage taken by 15% when fully geared.→+15% %
- Revive Mechanics
- Revive:Players can no longer move while reviving another player.Allowed→Disabled
- Bandage/Syringe:Bandages and syringes can no longer be used to revive players.Yes→Removed
- Bleeding
- Bleeding rate increased to 20 damage per minute.Low→20 damage/min
- Bleeding caused by weapons is now 20% of the applied damage.→20% %
- General
- Reduced the projectile radius for various ammo types and arrows.→Reduced
- Slightly increased the cost of beancan grenades.→Increased
✚Bug fixes1
- Semi Auto PistolFixed a bug where the semi auto pistol dealt 39.99 damage instead of 40.00.39.99→40.00
◆Other changes5
- Armor & ClothingProtections from clothing and armor now add up, requiring all slots to be filled for max protection.→Additive
- Revive Mechanics
- Revive:Reviving a player now takes 6 seconds of holding the interact key.→6s s
- Wounded State:The time a player remains wounded before dying has been increased to 40-50 seconds.→40-50s s
- Double Barrel ShotgunAdded the Double Barrel Shotgun to the game.→Added
- Satchel ChargeAdded Satchel Charges to the game.→Added
subjects affected (10)
tap to see balance history
Related Deals
Gear, keys & collectibles for Rust
Brand New
Brand New
Brand New
Brand New
Brand New
Brand New
Brand New
Brand NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.


0.5.2 Patch Notes
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.
Similar Games
6






