PatchDiff
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Explosives

ItemCombat · Raiding
2 patcheslast touched 105mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Dec 1, 2016Nov 23, 2017Dec 1, 2016 — Devblog 138 +1 / -0 (cum +1)Nov 23, 2017 — Devblog 187 +0 / -0 (cum +1)
Zoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Nov 23, 2017·Devblog 187
    • 🎯Behaviorphysics

      Dud explosives now fall off moving objects and will never explode upon being picked up.

    • 🐛Bug fixattachmentBuggedFixed

      Fixed an issue where explosives thrown onto other explosives would not attach correctly.

    • 🐛Bug fixphysicsThruster behaviorFixed

      Fixed a bug where dud explosives acted as thrusters, causing erratic movement.

  2. Dec 1, 2016·Devblog 138+1
    • 📊NumericSatchel Chargecomponent costReduced

      Satchel charges are now cheaper to craft, making raiding more accessible.

      Reduced component cost for satchel charges

    • 🎨VisualC4 / Satchel / Survey Chargevisuals/audioAdded

      C4, Satchel, and Survey charges now have proper viewmodels, worldmodels, and sound effects.

      Added viewmodels, worldmodels, and SFX for charges

    • 🎯BehaviorThrown ItemsorientationCorrected

      Explosives now land and orient themselves correctly based on the throw trajectory.

      Thrown items (satchel/c4/etc) are properly oriented to throw/land positions