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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Dec 1, 2016 · 117mo ago

Devblog 138

AI summary1mo

Major update introducing natural caves, world generation improvements, and significant balance changes to explosives, building costs, and spears.

Images © Rust via Steam

Buffs7

  • WorldWorld generation for larger maps is now faster due to optimizations.
  • Spears
    • Melee:Spears now deal more damage when used as a melee weapon.Increased
    • Melee:Hitting players with spears in melee is now more forgiving.Easier
  • ExplosivesSatchel Charge:Satchel charges are now cheaper to craft, making raiding more accessible.Reduced
  • Building
    • Exotic Pieces:Exotic pieces like embrasures and prison gates are now 50% cheaper to craft.Halved
    • Ladders:Ladders now require fewer components to craft.Reduced
  • GeneralHigh-tier loot crates will no longer contain low-value 'garbage' items.Optimized

Nerfs3

  • SpearsThrown:The damage dealt by throwing spears has been reduced.Decreased
  • General
    • Most military-grade weapons must now be found rather than crafted.CraftableUncraftable
    • Crafting salvaged tools now requires more components.Increased

Bug fixes1

  • GeneralResolved exploits that allowed weapons to fire faster than intended.Fixed

Other changes8

  • World
    • Natural caves have been added to the world generation, providing new exploration and resource opportunities.Added
    • The default world size has been increased to 3500, allowing for larger maps.3500
    • Water Treatment Plant:The area where players cannot build around the Water Treatment Plant has been expanded.Increased
  • Explosives
    • C4 / Satchel / Survey Charge:C4, Satchel, and Survey charges now have proper viewmodels, worldmodels, and sound effects.Added
    • Thrown Items:Explosives now land and orient themselves correctly based on the throw trajectory.Corrected
  • BuildingCodelocks:Codelocks now require a manual action to unlock after the code is entered.Auto-unlockManual
  • General
    • The M92 weapon has been added to the game.Added
    • Melee and projectile checks have been tightened to reduce cheating.Stricter

subjects affected (5)

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How did this patch land?
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official notes
Rust · Dec 1, 2016

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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