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Melee Combat

GeneralCombat · Melee · Movement · PvP
3 patcheslast touched 18mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Mar 31, 2016Jan 2, 2025Mar 31, 2016 — Devblog 104 +1 / -0 (cum +1)Dec 8, 2016 — Devblog 139 +2 / -0 (cum +3)Jan 2, 2025 — 11 YEARS STRONG +0 / -0 (cum +3)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Jan 2, 2025·11 YEARS STRONG
    • 🔁Reworkdamage/range

      Updates to melee damages and ranges are coming in the Primitive update.

      Upcoming update

  2. Dec 8, 2016·Devblog 139+2
    • 📊NumericSprintingblocking durationShorter s

      Reduced the time players are blocked from sprinting after a melee attack.

      Shorter sprint blocking duration when using melee

    • 🎯BehaviorSprintingblock triggerwindupstrike

      Sprinting is now blocked at the moment of impact rather than the start of the animation, making melee feel more responsive.

      Sprint block happens when melee strike happens instead of windup

  3. Mar 31, 2016·Devblog 104+1
    • 🔁Reworkhit detectionImproved

      Melee combat hit detection has been overhauled to be more accurate and reliable.

      Improved hit detection