Major overhaul to melee combat and armor mechanics, alongside Hapis Island polish and various system stability fixes.
Images © Rust via Steam
▲Buffs4
- Melee CombatMelee combat hit detection has been overhauled to be more accurate and reliable.→Improved
- SyringeHealing:The heal-over-time effect of syringes has been increased to 30, shifting the item toward sustain rather than burst healing.→30 HP
- General
- Fixed several items that were costing an excessive amount of Blueprint fragments to research.Too many→Reduced frags
- Lanterns can now be placed on other deployables, increasing lighting flexibility.→Placable
▼Nerfs2
✚Bug fixes2
- Hapis IslandVarious bugs specific to Hapis Island have been resolved.
- GeneralFixed an exploit that allowed players to hop between networking groups.→Fixed
◆Other changes3
- ArmorArmor now absorbs damage by lowering its condition until it breaks, changing how durability is managed during fights.→Condition-based
- Hapis IslandThe island's tint scheme is now synchronized with the procedural map for visual consistency.→Synched
- BuildingThe system that determines the weak side of building components is now more reliable.→More reliable
subjects affected (6)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.
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