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Rad Towns

MapWorld · Loot · Exploration
1 patcheslast touched 139mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jan 30, 2015Jan 30, 2015Jan 30, 2015 — Devblog 45 +0 / -0 (cum 0)
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Patch history

  1. Jan 30, 2015·Devblog 45
    • 🔁ReworkLayoutStaticRandomized

      Testing a system that randomizes walls, buildings, and objects based on server seed to prevent players from memorizing loot positions.

      mechanic