PatchDiff
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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Jan 30, 2015 · 139mo ago

Devblog 45

AI summary1mo

Major overhaul of the game's UI system using UnityUI, introduction of randomized Rad Town layouts, and the reactivation of Easy Anti-Cheat.

Images © Rust via Steam

Buffs9

  • UI System
    • Menu Screen:The main menu now displays the three latest devblogs to keep players informed.Added
    • Server Browser:Added LAN, favorites, and history lists, though the list is currently capped at 200 servers for performance.Added
    • Connection Screen:New screen showing connection status and reasons for disconnection.Added
    • Death Screen:Players can now choose specific sleeping bags to respawn on and see the remaining cooldown timer on the button.Added
    • Death Screen:Players can now give their sleeping bags friendly names in-game.Added
    • Sleep Screen:Removed the explicit wake-up button in favor of a direct key press.ButtonKeybind
    • Blueprints:Added 'All' category, unlock counts, and a crafting queue with timers and the ability to cancel items via right-click.Old ListCategorized
    • Tweaks Window:Redesigned tweaks window now includes a real-time framerate display and graph.Added
  • Anti-CheatEAC:Easy Anti-Cheat has been reactivated after debugging random kick issues.DisabledEnabled

Other changes5

  • UI System
    • The entire UI system has been migrated to Unity's UI system for better long-term stability and flexibility.LegacyUnityUI
    • Inventory:Inventory is now full-screen and frameless for a cleaner look, though it may obscure background activity.WindowedFull Screen
    • Inventory:New splitting system: LMB drags whole stack, RMB drags single item, MMB drags half stack, or use the new split widget.Old SystemWidget/Mouse
    • Chat:Chat now displays Steam avatars and uses distinct colors for admin/developer names.Added
  • Rad TownsTesting a system that randomizes walls, buildings, and objects based on server seed to prevent players from memorizing loot positions.StaticRandomized

subjects affected (3)

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How did this patch land?
🔗
official notes
Rust · Jan 30, 2015

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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