Modding
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨Newini overrides—→Added
Added support for -CustomConfig= and -ini:Config:[Section]:Value= command line overrides.
new commands
- ≈🐛Bug fixFFGDynamicStructNetSerializerMissing→Fixed
Fixed a missing NetSerializer for FFGDynamicStruct.
bugfix
- ≈✨NewDocs.json—→Added
Added mSpentFuelClass to Docs.json, providing modders with better documentation for fuel handling.
Added mSpentFuelClass to Docs.json
- ≈✨NewFuel Generatorsfuel information—→Added
Added a custom array for fuel information regarding fuel generators to improve modding flexibility.
Added custom array for fuel information
- ≈🐛Bug fixInteract UItrigger behavior
Fixed a bug where the Interact UI would open in unintended scenarios.
Fix for Interact UI opening in undesired scenarios
- ≈🐛Bug fixInteract UI
Fixed an issue where the Interact UI would open in undesired scenarios, improving the experience for those taking screenshots or videos.
Fixed UI behavior
- ≈✨NewDocs.json—→Added mSpentFuelClass
Added 'mSpentFuelClass' to Docs.json to provide better information for modders.
- ≈✨NewFuel Generatorsfuel information—→Added custom array
Introduced a custom array for fuel generator information to facilitate easier modding.
- ▲🎯BehaviorSML modules—→Always Load
Modules with ID SML are now allowed to always load, improving mod stability.
Ensures SML modules load consistently
- ▲•OtherAPI visibility—→Increased
Increased the amount of code marked with FACTORYGAME_API to facilitate better modding.
More items marked with FACTORYGAME_API
- ▲🎯BehaviorSML module loading—→Always load
Modules with the SML ID are now allowed to always load, improving mod stability and compatibility.
SML
- ▲🛠QoLAPI visibility—→Increased
More game elements have been marked with FACTORYGAME_API, providing modders with better access to game internals.
FACTORYGAME_API
- ≈🎨VisualProcess Name—→Satisfactory
The game icon has been updated and the process name has been reverted back to 'Satisfactory'.
Process Rename