A small experimental hotfix focusing on input blocking issues, a new accessibility option for build snapping, and localization updates.

Satisfactory
Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Experimental Hotfix v1.2.2.1 focuses on stability, addressing several crashes and critical UI/gameplay bugs introduced in the previous patch.
- Generalstability
Fixed a crash that occurred when dismantling a locomotive.
- Generalstability
Implemented a potential fix for crashes related to Rain Occlusion.
- GeneralUI visibility
Addressed an issue where FICSIT Material was missing from the build menu.
- Generalgame state
Fixed a softlock that occurred when falling out of bounds while inside a vehicle.
- GeneralTrain Stationfilter visibility
Unpacked fluids are now correctly shown in the Train Station timetable load/unload filter.
Experimental Update V1.2.2.0 focuses on stability, fixing numerous crashes, improving dedicated server reliability, and refining UI/Controller interactions.
- Generalstability
Fixed multiple crashes related to Dedicated Servers, late-game multiplayer joins, and save loading (path nodes/SubObject properties).
- Generalsave data
Fixed an issue where custom map markers from old saves were wiped when loading into version 1.2.
- Dedicated Serverstability
Fixed crashes related to port range, socket allocation, and the Sign subsystem.
- Dedicated Serversettingsincorrect→correct
Fixed incorrect weather menus appearing in the Dedicated Server settings.
- UISteam Deck scalingincorrect→correct
Fixed incorrect scaling for the Map and Map Markers specifically on Steam Deck.
- +4 more
- Generalinventory
Fixed a bug where skipping the intro sequence could grant extra hand/inventory slots, breaking subsequent MAM/Hard Drive unlocks.
- Generalradiation
Implemented a potential fix for radiation persisting after sorting inventory and removing radioactive resources.
- ControllerTrain Stationinventory sorting—→Added
Added missing functionality to sort Train Station inventories when using a controller.
- TrainsLocomotivesperformance
Improved locomotive performance by adjusting light components.
- TrainsTrain TracksLODstandard→improved
Significant improvements to Level of Detail (LOD) on Train Tracks and added support for Paint finishes.
- +1 more
Experimental update v1.2.1.0 focusing on stability, UI fixes, and general bug corrections following the 1.2 update.
- UISave Loading
Fixed the Cancel button acting as Confirm when loading a save.
- UIPlayer Crates
Fixed the 'Remove All' button on Player Crates not working in multiplayer.
- ControllerVehicle ExitDuplicate→Fixed
Fixed B/Circle having duplicate functionality to exit vehicles, which interfered with X/Square.
- Blueprintsstability
Fixed a crash that occurred when placing Blueprints containing Hypertube junctions.
- Basic Shelf UnitzoopableNo→Yes
Fixed an issue where Basic Shelf Units could not be zooped.
- +3 more
Experimental Hotfix v1.1.3.1 focuses on improving crash report parsing and log spam reduction.
Experimental Update v1.1.3.0 upgrades the game engine to Unreal Engine 5.6.1 and ports numerous console-specific quality-of-life improvements and bug fixes to PC.
- Console Port FeaturesController Support—→Improved
Controller polish and quality of life upgrades from the console version are now available on PC.
- EngineUnreal Engine VersionPrevious→5.6.1
Upgraded the game engine to Unreal Engine 5.6.1, bringing general improvements but potentially introducing new bugs.
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+53/-3▲ +502w ago
General
GeneralStability · Bugfix · BugfixesImproved game stability and cross-platform multiplayer connectivity.
- ⚙️+17/-0▲ +1730mo ago
Vehicles
GeneralTransport · Control · LogisticsImproved audio and physics consistency for vehicle jump pad interactions.
- ⚙️+16/-0▲ +161mo ago
Dedicated Server
GeneralMultiplayer · Server · NetworkImproved connectivity and stability for multiplayer hosts.
- ⚙️+13/-0▲ +131mo ago
UI
GeneralInterface · UX · ControllerGeneral polish to menus and text translations.
- ⚙️+13/-0▲ +1344mo ago
Building & Construction
GeneralBuilding · Foundations · ProductionSignificant improvements to building precision and placement flexibility.
- ⚙️+12/-0▲ +1214mo ago
Multiplayer
GeneralNetworking · Optimization · Co-opBetter control over platform integration and account connectivity.
- ⚙️+9/-0▲ +95mo ago
Steam Deck
GeneralUI · Handheld · Quality of LifeBetter out-of-the-box experience for Steam Deck users.
- ⚙️+8/-0▲ +81mo ago
Controller
GeneralInput · Gamepad · Steam DeckSignificant improvements to controller reliability and user interface navigation.
- ⚙️+5/-2▲ +344mo ago
Creatures
GeneralAI · Combat · WorldBetter stability and persistence for world creatures.
- ⚙️+7/-0▲ +71mo ago
Trains
GeneralRailways · Performance · LogisticsResolved critical performance issues and soft-locks related to train docking.
- ⚙️+7/-0▲ +747mo ago
Drones
GeneralLogistics · AI · AutomationMore reliable pathing and improved stability.
- ⚙️+6/-0▲ +619mo ago
Dedicated Servers
GeneralMultiplayer · Server · ProgressionImproved server stability and easier save game management.
- ⚙️+6/-0▲ +630mo ago
Performance
GeneralStability · Optimization · EnginePotential for better stability and performance when placing many similar objects.
- ⚙️+6/-0▲ +633mo ago
Signs
GeneralBuilding · Decoration · CustomizationGreater customization and placement options for signage.
- ⚙️+6/-0▲ +645mo ago
UI & UX
GeneralInterface · QoL · UXBetter visual feedback during building and fixed various UI glitches.
- ⚙️+6/-0▲ +662mo ago
Plutonium Production
GeneralLate Game · Production · NuclearSignificantly reduced resource costs and waste for Plutonium production.
- ⚙️+5/-0▲ +518mo ago
Modding
GeneralModding · System · APISignificant improvements to modding API and module loading stability.
- ⚙️+5/-0▲ +52mo ago
Blueprints
GeneralBuilding · Logistics · RailwaysSignificant stability and performance improvements for blueprinting.
- ⚙️+5/-0▲ +515mo ago
Customizer
GeneralCosmetics · UI · CosmeticClients can now properly manage their character colors.
- ⚙️+5/-0▲ +563mo ago
Zipline
GeneralTransport · Movement · TraversalFaster travel and improved stability for Ziplines.
- ⚙️+4/-0▲ +46mo ago
FICS*MAS Event
GeneralEvent · Seasonal · HolidayEvent duration restored to allow players more time to participate.
- ⚙️+4/-0▲ +444mo ago
User Interface
GeneralHUD · Settings · QoLSignificant quality-of-life improvements to HUD customization and manual input for building stats.
- ⚙️+4/-0▲ +445mo ago
General Fixes
GeneralBugfix · MultiplayerGeneral stability and usability improvements across various systems.
- ⚙️+4/-0▲ +448mo ago
Map & UI
GeneralUI · NavigationSignificant quality-of-life improvements to map navigation and multiplayer UI sync.
- ⚙️+4/-0▲ +455mo ago
Vehicles & Logistics
GeneralLogistics · TransportBetter vehicle stability and more reliable train logistics.
- 🧰+1/-3▼ -262mo ago
Heat Sink
ItemElectronics · AluminumSlower production and higher aluminum costs, though copper costs are slightly reduced.
- 🧰+2/-2≈ 062mo ago
Plutonium Fuel Rod
ItemNuclear · PowerMassive increase in power output and reduced waste, despite higher production costs and slower speeds.
- ⚙️+0/-4▼ -462mo ago
Aluminum Production
GeneralAluminum · BauxiteGeneral increase in Bauxite and Aluminum costs across most alternative recipes.
- 🗺️+3/-0▲ +319mo ago
World
MapExploration · Environment · VisualsImproved visual fidelity and building feedback.
- ⚙️+3/-0▲ +311mo ago
Conveyor Belts
GeneralLogistics · Blueprints · MovementSignificantly improved stability and reduced crashes for multiplayer clients.
- ⚙️+3/-0▲ +310mo ago
Stability
GeneralCrash · Stability · BugfixSignificant improvement in game stability and crash reduction.
- ⚙️+3/-0▲ +313mo ago
Photo Mode
GeneralUI · CosmeticMore creative control and better usability for cinematic captures.
- ⚙️+3/-0▲ +355mo ago
Building & Foundations
GeneralConstruction · QoLMuch more flexible and intuitive building process.
- ⚙️+3/-0▲ +363mo ago
Building & Placement
GeneralConstruction · QoLGreater flexibility in base layout and building placement.
- 🧰+3/-0▲ +368mo ago
Pipeline Pump Mk.2
ItemLogistics · Fluids · InfrastructureBetter vertical fluid transport and easier placement.
- 🧰+3/-0▲ +368mo ago
Ladder
ItemMovement · InfrastructureSignificantly more flexible placement and reliable climbing.
- ⚙️+2/-0▲ +211mo ago
Drone Port
GeneralLogistics · UI · MultiplayerMinor UI validation improvement.
- ⚙️+1/-1≈ 012mo ago
Space Elevator
GeneralProgression · Codex · ControllerProgression gating for the final tier is now properly enforced.
- 🧰+2/-0▲ +219mo ago
Jetpack
ItemEquipment · Movement · MobilitySignificantly easier to unlock in early Tier 6.
- ⚙️+2/-0▲ +231mo ago
Train Station
GeneralLogistics · Trains · PerformanceImproved performance when using train stations.
- ⚙️+2/-0▲ +22w ago
Build Menu
GeneralUI · Accessibility · BuildingImproved UI layout and naming.
- 🧰+2/-0▲ +29mo ago
Boombox
ItemUtility · Multiplayer · EquipmentBetter audio control and fixed interaction bugs.
- 🧰+1/-1≈ 062mo ago
Hover Pack
ItemMobility · Equipment · MovementRemoved power-bypass exploit and fixed erratic activation.
- 🧰+2/-0▲ +267mo ago
Valve
ItemInfrastructure · Fluids · LogisticsPrecise control over fluid flow rates.
- 🧰+2/-0▲ +267mo ago
Pipeline Mk.2
ItemInfrastructure · Fluids · LogisticsSignificantly increased fluid throughput capacity.
- ⚙️+2/-0▲ +23mo ago
Console Port Features
GeneralQoL · Controller · PCSignificant quality-of-life and stability improvements ported from the console build.
- ⚙️+2/-0▲ +212mo ago
General UI
GeneralUI · QoLMinor quality of life improvements to various menus.
- ⚙️+2/-0▲ +215mo ago
Lightweight Buildables
GeneralBuilding · MultiplayerRestored essential building interactions and sampling in multiplayer environments.
- ⚙️+2/-0▲ +219mo ago
Audio Settings
GeneralUI · SettingsMuch better control over machine noise levels.
- ⚙️+2/-0▲ +220mo ago
UI & Map
GeneralInterface · UXSignificant quality-of-life improvements to inventory and map navigation.
- ⚙️+2/-0▲ +255mo ago
Locomotive
GeneralTransport · TrainsCritical fix for fluid transport on inclines and improved UI interaction.
- 🧰+0/-2▼ -262mo ago
Radio Control Unit
ItemElectronics · AluminumIncreased resource requirements for both standard and alternative production paths.
- 🧰+1/-1≈ 062mo ago
Turbo Electric Motor
ItemMotors · AdvancedShifted resource requirements away from rods/rotors toward radio control units.
- ⚙️+1/-1≈ 063mo ago
Power Systems
GeneralEnergy · InfrastructureCorrected power logic for generators and lighting.
- ⚙️+2/-0▲ +263mo ago
Freight Carts
GeneralLogistics · TransportSafer and more intuitive interaction with Freight Carts.
- 🧰+2/-0▲ +267mo ago
Pump Mk.2
ItemInfrastructure · FluidsEarlier unlock and lower power consumption.
- ⚙️+2/-0▲ +268mo ago
Recipes
GeneralProduction · AutomationNew production alternatives added to the game.
- 🧰+2/-0▲ +268mo ago
Jump Pads
ItemMovement · InfrastructureMuch easier to place and aim, with updated visuals.
- ⚙️+1/-0▲ +19mo ago
Localization
GeneralUI · Language · LocalizationImproved accessibility and translation accuracy across all languages.
- ⚙️+1/-0▲ +119mo ago
System
GeneralTechnical · Crash · UISignificant stability improvements for users with special characters in usernames.
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Top abilities tweaked
Most-touched abilities across all patches
Recent patches
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