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Performance

GeneralStability · Optimization · Engine · UE5 · RAM · Loading · System
5 patcheslast touched 30mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Mar 3, 2021Nov 23, 2023Mar 3, 2021 — Modular Builds 0.3.8.11 +1 / -0 (cum +1)Apr 19, 2021 — Update 4 Fixes v0.4.1.1 +2 / -0 (cum +3)Aug 23, 2023 — Update 8 Fixes v0.8.1.0 +2 / -0 (cum +5)Nov 9, 2023 — Update 8 Fixes v0.8.2.9 +1 / -0 (cum +6)Nov 23, 2023 — Update 8 Fixes v0.8.3.1 +0 / -0 (cum +6)
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Patch history

    • 🐛Bug fixQuit behavior

      Addressed an issue where the game could hang upon quitting.

      Bug

    • 🎯BehaviorFactory Animation tick

      Adjusted factory animation tick reductions which were previously too aggressive.

      Optimization

    • 🛠QoLstuttering

      Improved performance and reduced hitching/stuttering when around Refineries, Blenders, and Pipes.

      Reduced hitching

  1. Aug 23, 2023·Update 8 Fixes v0.8.1.0+2
    • Newupscaling methodNvidia DLSS

      Added Nvidia DLSS as an upscaling method to increase performance for players struggling after the UE5 transition.

      Added DLSS support

    • 🎯Behaviorgeneral performance

      Implemented various minor performance improvements across the board to enhance overall game stability.

      General optimizations

  2. Apr 19, 2021·Update 4 Fixes v0.4.1.1+2
    • 🎯BehaviorLoading Time

      Improved loading times for a smoother game start and transition.

      Optimization

    • 🎯BehaviorRAM Usage

      Reduced the amount of RAM used during loading.

      Optimization

    • 🎯Behaviorinstance mesh component memory footprintReduced

      Reduced memory footprint for instance mesh components, which should improve the speed and efficiency of instance creation and updating.