Spline Systems
GeneralOptimization · Performance · Belts · Pipes
1 patcheslast touched 7mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▲🔁ReworkConveyor Belts, Pipelines, HypertubesCollision HandlingAlways Active→Proximity Based
Collision for belts, pipes, and tubes now only activates when a player is nearby, reducing memory usage for large saves.
Refactored spline collision for optimization.