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Spline Systems

GeneralOptimization · Performance · Belts · Pipes
1 patcheslast touched 7mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Oct 10, 2025Oct 10, 2025Oct 10, 2025 — EXPERIMENTAL Update v1.1.1.6 +1 / -0 (cum +1)
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Patch history

    • 🔁ReworkConveyor Belts, Pipelines, HypertubesCollision HandlingAlways ActiveProximity Based

      Collision for belts, pipes, and tubes now only activates when a player is nearby, reducing memory usage for large saves.

      Refactored spline collision for optimization.