Patch 1.0.15037 focuses on singleplayer balancing, energy regeneration improvements, and various AI and connectivity fixes.
▲Buffs2
- Singleplayer EnemiesEnemy health reduced by 10% on lower Awareness settings, making singleplayer combat more accessible.100%→90% %
- Player MovementSprinting:Normal sprinting now allows for some energy regeneration while in combat, improving mobility and resource management.0→Partial
✚Bug fixes4
- Mysterious SeedsFixed a bug where Mysterious Seeds would incorrectly appear on multiple levels.
- SummonsFixed an issue where summoned units would occasionally get stuck in mid-air.
- Typhlotic PairSummon:Fixed issues where the Typhlotic Pair summon would occasionally fail to act or target enemies.
- GeneralResolved several connectivity issues specifically affecting Steam users.
◆Other changes2
- General
- General improvements to how AI navigates various levels.
- Implemented various small performance and stability improvements.
subjects affected (6)
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Patch history
- Patch 1.0.15433Jun 24, 2026 · 3w
Patch 1.0.15433 introduces a new weapon, new Seeds, and several quality-of-life improvements and combat reworks for specific weapons.
+6→ - Patch 1.0.15349Jun 16, 2026 · 1mo
Patch 1.0.15349 introduces a new save system, a major rework to Awareness progression, and various performance optimizations.
+6→ - Patch 1.0.15196Jun 5, 2026 · 1mo
Patch 1.0.15196 focuses on GPU optimization, stability fixes for multiplayer and save files, and critical bug fixes for combat mechanics and relics.
+8−2→ - Patch 1.0.15070May 31, 2026 · 1mo
Patch 1.0.15070 focuses on quality-of-life improvements for Callings and weapons, alongside several critical movement and summon bug fixes.
+4→ - Patch: 1.0.14967May 26, 2026 · 1mo
Patch 1.0.14967 introduces quality of life improvements to shortcuts, minor enemy health adjustments, and a nerf to Great Sister Vali.
+2−1→
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