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GeneralInterface · Quality of Life · UX · Bugfix · UI · QoL
4 patcheslast touched 13mo ago▲ +8

Power trajectory

Up = buffed, down = nerfed
0+8Feb 5, 2025Jun 2, 2025Feb 5, 2025 — Patch 1.0.1 Notes +5 / -0 (cum +5)Feb 12, 2025 — 1.0.1 Patch 3 - February 12, 2025 +0 / -0 (cum +5)Apr 29, 2025 — Update 1.2.0 - Patch 1 - April 29, 2025 +3 / -0 (cum +8)Jun 2, 2025 — Update 1.2.1 - Patch 1 - June 2, 2025 +0 / -0 (cum +8)
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Filter by change type:4 types in this subject

Patch history

    • 🐛Bug fixBuilding breakdown

      Building breakdown now correctly shows Building Yields, improving clarity on city production.

    • 🐛Bug fixYield breakdown

      Yield breakdown now correctly displays Building icons for better visual identification.

    • 🛠QoLWar Support UIDelayedInstant

      War support UI now updates immediately when supporting an ally's war for better clarity.

    • 📝TextChallenges MenuPlaceholderCorrected

      Removed placeholder text strings from the Challenges menu.

    • 🐛Bug fixResearch IconsDisappearingPersistent

      Fixed a bug where Tech and Civic icons disappeared during research queuing when Tutorials were enabled.

    • 🐛Bug fixAdjacency ArrowsSingle-usePersistent

      Adjacency Arrows now appear correctly for every building built, rather than only the first one.

    • 🛠QoLfont scaling

      Improved font scaling in the Civilization and Tech Tree screens for better readability.

      Improved scaling in Civ/Tech trees

    • 🛠QoLplot tooltipsAdded Icons

      Added Building and Wonder icons to plot tooltips, and adjusted resource icon sizes based on tile improvement status.

      Added building/wonder icons to tooltips

    • Newcombat notificationsAdded

      Added a notification to alert players when an enemy attacks their unit in single-player mode.

      New notification for unit attacks

    • 🛠QoLalignment

      Addressed alignment issues for Simplified Chinese and improved layout in City details and War Declaration screens.

      Fixed Chinese text and menu alignment

  1. Feb 5, 2025·Patch 1.0.1 Notes+5
    • 🛠QoLMinimapvisibilitybasictile ownership

      The minimap now clearly displays which player owns which tiles.

      Updated minimap to show tile ownership by player

    • 🛠QoLCity Detailsfood trackinghiddenvisible

      New information in City Details clarifies the flow of food between Towns and Cities.

      Added info showing where Towns send/receive food

    • NewUnit ControlAuto Unit CyclenoneAdded

      New toggle allows players to automatically cycle through units that still have movement points.

      Added Auto Unit Cycle option for units with remaining movement

    • NewReligionnamingpresetcustom

      Players can now give their religions custom names.

      Added custom Religion naming

    • 🛠QoLPolicy Screenslot visibilityhiddenvisible

      Added a counter to the policy screen to show available free slots.

      Policy screen now shows how many free slots are available