Merlin
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixUltimatecooldown
Fixed issues where the Ultimate cooldown was not functioning correctly.
Fixed cooldown issues
- ≈🎨Visualstun animation—→Added
Added a missing stun animation to Merlin for better visual clarity when he is crowd-controlled.
Added missing animation
- ▲🐛Bug fixtargeting
Fixed a bug where Merlin's abilities would fail to hit the totem.
Fixed ability not hitting totem
- ≈🛠QoLattack timing
Basic Attack timings adjusted to better match animations for improved feel.
animation sync
- ≈🛠QoLFrostbolttiming
Adjusted timing and blending of Frostbolts for better gameplay feel.
blending
- ≈🐛Bug fixStancescooldown
Fixed issues regarding flat cooldown changes and stance transitions.
bugfix
- ≈🐛Bug fixAbility 1FX tracking
Fixed a bug where Eclipse, Radiate, and Frostbolt effects would continue to track dead enemies.
bugfix
- ≈🐛Bug fixElementary MasteryFX
Fixed visual effects issues with Elementary Mastery.
bugfix
- ≈🐛Bug fixcoloration
Fixed issues with ability and enemy coloration.
bugfix