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Merlin

HeroMage · Mid
4 patcheslast touched 8mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Mar 26, 2025Nov 6, 2025Mar 26, 2025 — Balance Hotfix March 26th +0 / -0 (cum 0)Apr 10, 2025 — Titan Talk and Hotfix Roundup April 10th +1 / -0 (cum +1)May 8, 2025 — OB9 Hotfix May 8th +0 / -0 (cum +1)Nov 6, 2025 — OB 22 Hotfix Notes +0 / -0 (cum +1)
Zoom into one ability:6 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Nov 6, 2025·OB 22 Hotfix Notes
    • 🐛Bug fixUltimatecooldown

      Fixed issues where the Ultimate cooldown was not functioning correctly.

      Fixed cooldown issues

  2. May 8, 2025·OB9 Hotfix May 8th
    • 🎨Visualstun animationAdded

      Added a missing stun animation to Merlin for better visual clarity when he is crowd-controlled.

      Added missing animation

    • 🐛Bug fixtargeting

      Fixed a bug where Merlin's abilities would fail to hit the totem.

      Fixed ability not hitting totem

    • 🛠QoLattack timing

      Basic Attack timings adjusted to better match animations for improved feel.

      animation sync

    • 🛠QoLFrostbolttiming

      Adjusted timing and blending of Frostbolts for better gameplay feel.

      blending

    • 🐛Bug fixStancescooldown

      Fixed issues regarding flat cooldown changes and stance transitions.

      bugfix

    • 🐛Bug fixAbility 1FX tracking

      Fixed a bug where Eclipse, Radiate, and Frostbolt effects would continue to track dead enemies.

      bugfix

    • 🐛Bug fixElementary MasteryFX

      Fixed visual effects issues with Elementary Mastery.

      bugfix

    • 🐛Bug fixcoloration

      Fixed issues with ability and enemy coloration.

      bugfix