Balance hotfix focusing on jungle monster health reverts, item tuning for penetration and strength, and quality-of-life fixes for Merlin.
▲Buffs5
- BlinkCooldown reduced, allowing for more frequent repositioning.240→210 s
- AncileFixed an issue where Ancile shared a cooldown with Hide of the Nemean Lion.
- Obsidian ShardIncreased penetration from 15% to 25% to match the intended tooltip.15%→25% %
- Titan’s BaneIncreased penetration from 15% to 25% to match the intended tooltip.15%→25% %
- Warrior’s AxeIncreased base healing.20→30
▼Nerfs9
- SunderDecreased damage scaling per level, reducing late-game power.6→4
- ArondightDecreased strength provided by the item.65→50
- Avenging BladeFixed an issue where movement speed and shred were incorrectly applying to non-god targets.all→gods only
- Bragi’s HarpReduced damage dealt to structures and jungle bosses by 50%.100%→50% %
- Sun Beam BowReduced damage dealt to structures and jungle bosses by 50%.100%→50% %
- Obsidian ShardIncreased gold cost of the item.2400→3050 gold
- Titan’s BaneIncreased gold cost of the item.2450→3100 gold
- Warrior’s Axe
- Decreased strength provided by the item.15→12
- Decreased base true damage.40→30
✚Bug fixes4
- Merlin
- Stances:Fixed issues regarding flat cooldown changes and stance transitions.
- Ability 1:Fixed a bug where Eclipse, Radiate, and Frostbolt effects would continue to track dead enemies.
- Elementary Mastery:Fixed visual effects issues with Elementary Mastery.
- Fixed issues with ability and enemy coloration.
◆Other changes6
- Merlin
- Basic Attack timings adjusted to better match animations for improved feel.
- Frostbolt:Adjusted timing and blending of Frostbolts for better gameplay feel.
- Fire GiantBase health increased as part of a jungle health revert, making the boss tankier.4500→6300 HP
- Gold FuryBase health increased as part of a jungle health revert.2200→2750 HP
- Ancient FuryBase health increased as part of a jungle health revert.2560→3200 HP
- Pyromancer/NagaBase health increased as part of a jungle health revert.1800→2250 HP
subjects affected (15)
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Patch history
- Hotfix 2/25Feb 25, 2026 · 4mo
Hotfix 2/25 focuses on item stat adjustments, buffing Bumba's gear while nerfing several mana-scaling and strength items, alongside attack speed bug fixes.
+4−3→ - OB26 - Hotfix NotesJan 14, 2026 · 6mo
A small hotfix addressing UI focus issues, movement speed bugs, and specific character interaction and visual fixes for Discordia.
+1→ - OB24 Hotfix NotesDec 5, 2025 · 7mo
A series of hotfixes focusing on Artio's ability functionality, Da Ji's scaling, and various bug fixes for the ban phase and item store.
+3−1→ - ARTIO ARRIVES: The Bear Goddess UpdateDec 2, 2025 · 7mo
Introduction of Artio, the Bear Goddess, alongside significant balance adjustments to gods and items, and various map and mode improvements.
+8−1→ - OB 22 Hotfix NotesNov 6, 2025 · 8mo
Hotfix addressing various bug fixes, cooldown issues for multiple gods, and a range buff for Sylvanus.
+7−2→ - OB21- Hotfix 10/24Oct 24, 2025 · 9mo
Hotfix focusing on bug fixes for several gods and items, including ability interactions and passive triggers.
+5→ - OB21 - Hotfix 10/22Oct 22, 2025 · 9mo
A hotfix focusing on bug fixes for Eset, Bumba, and various items, alongside a slight increase to Arena spooling.
+2−1→ - OB18 HotfixesSep 10, 2025 · 10mo
OB18 Hotfixes focusing on critical bug fixes for Tsukuyomi, Hecate, and Fenrir, alongside general map and visual corrections.
+2−5→
Recently Updated
6

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Patch 0.3.9
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