Sol
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixDissipateimmunity
Fixed an issue with immunity on Dissipate.
Immunity fix
- ≈🐛Bug fixStellar BurstImmunity Interaction
Fixed an issue where Sol's Stellar Burst immune form would incorrectly cancel VGS.
Fixed interaction with VGS.
- ▲📊NumericUnstable Manifestationstrength gain10%→15%
Increased strength gain from passive, improving durability.
numeric
- ▼📊NumericAspect of Conflagrationintelligence gain40%→35%
Decreased passive intelligence gain and fixed a multiplicative bug with Rod of Tahuti.
numeric
- ▲🐛Bug fixSupernovaKnock upMissing→Fixed
Fixed Supernova missing its knock up effect, restoring its crowd control.
Bugfix
- ≈🐛Bug fixDisapparateinteractiondestroys bags→does not destroy bags
Fixed Disapparate from destroying Danzaburou's money bags.
- ▲📊NumericAttack Speed0.99 + 1.5% per level→1 + 1.8% per level
Increased base and scaling attack speed.
General
- ▲✨NewRadianceSTR Damage Scaling—→15%
Added Strength scaling per tick to Radiance.
Radiance
- ▲✨NewRadianceINT Heal Scaling—→5%
Added Intelligence scaling to Radiance healing.
Radiance
- ▲📊NumericDisapparateDamage Scaling25% INT→30% INT
Increased Intelligence scaling per tick.
Disapparate
- ▲✨NewDisapparateExplosion Damage Scaling—→40% STR
Added Strength scaling to the explosion.
Disapparate
- ▲📊NumericSupernovaDamage120/160/200/240/280→130/175/220/265/310
Increased base damage of the ultimate.
Supernova