General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixparty system
Resolved various issues affecting party functionality.
- ≈🐛Bug fixnetwork stability
Fixed random lag spikes occurring every 5-20 seconds to improve gameplay smoothness.
- ≈🐛Bug fixloot filter
Fixed a bug where the loot filter was not functioning correctly.
- ▲✨NewParty Searchsearch functionality—→Added
Players can now search for specific map names within the Party Search menu for easier grouping.
- ≈🎯Behaviormonster optimization
Optimized monster handling on maps to reduce rubberbanding issues.
- ▲🎯Behaviorserver capacity—→Increased
Added more servers for NA, EU, and SEA regions to reduce monster density per server and minimize rubberbanding.
- ≈🎯Behaviorserver capacity—→Increased
Increased server count in NA/EU/SEA to reduce monster density per server and minimize rubberbanding.
Added more servers for NA, EU, and SEA regions
- ≈🐛Bug fixnetwork stability
Resolved an issue causing random lag spikes every 5-20 seconds.
Fixed random lag spikes
- ≈🐛Bug fixparty system
General fixes applied to party-related functionality.
Fixed party issues
- ≈🐛Bug fixloot filter
Fixed a bug where the loot filter was not functioning correctly.
Fixed loot filter not working
- ▲✨NewParty Searchsearch functionality—→Added
Players can now search for specific map names within the Party Search menu.
Map name search added
- ≈🎯Behaviormonster optimization
Optimized how monsters are handled on maps to reduce rubberbanding and improve performance.
Optimized monster handling
- ≈🐛Bug fixinput responsiveness
Fixed a critical issue where players were unable to click on the ground, units, waypoints, or use skills.
bugfix
- ≈🐛Bug fixlooting
Fixed issues preventing area looting and pet looting from functioning correctly.
bugfix
- ≈🐛Bug fixparty management
Fixed a bug where players were automatically put back into a party they had already left.
bugfix
- ≈🐛Bug fixstability
Resolved an issue causing the game to display grey screens.
bugfix
- ≈🐛Bug fixpurchases
Fixed an issue where certain purchases were being missed or not processed.
bugfix
- ≈🐛Bug fixvending
Fixed various issues related to vending mechanics.
bugfix
- ≈🛠QoLinstance layout
Improved the map-to-instance layout to reduce lag caused by instances containing too many maps.
improvement
- ≈🐛Bug fixpremium currency purchases
Fixed a critical issue where premium currency purchases were being rolled back.
Fixed rollbacks on currency purchases
- ≈🐛Bug fixchannel switching
Resolved an issue where switching channels could result in a blank screen.
Fixed blank screen on switch
- ▲🎯Behaviorserver distribution
Improved distribution of server instances to maps to prevent blank maps and optimize channel availability.
Better map instance distribution
- ▲✨Newserver capacity—→Added
Added new servers for EU, SEA, and NA regions to increase total channel capacity via server clusters.
New EU/SEA/NA servers
- ≈🐛Bug fixpet pickup
Fixed issues regarding pet loot pickup and manual pickup using the V key.
Fixed V key pickup
- ≈🐛Bug fixparty system
Resolved various issues with the party and party search functionality.
Fixed party search
- ≈🐛Bug fixNPC Spawns
Known issue where NPCs in Wayfarers and Nevaris do not appear, preventing players from becoming priests.
Wayfarers/Nevaris missing
- ≈🐛Bug fixinput responsiveness
Fixed a critical issue where players were unable to click on the ground, units, waypoints, or use skills.
- ≈🐛Bug fixlooting
Fixed issues preventing area looting and pet looting from functioning correctly.
- ≈🐛Bug fixparty management
Fixed a bug that would automatically put players back into a party they had already left.
- ≈🐛Bug fixstability
Resolved an issue causing the game to display grey screens.
- ≈🐛Bug fixstore purchases
Fixed an issue where certain purchases were being missed.
- ≈🐛Bug fixvending
Resolved various issues related to vending.