Balance changes across Spire weapons and Echoing Spire, plus minor fixes and QoL updates for SpiritVale patch 0.30.14.
- Spirememory cost10→20
Spire memory cost increased from 10 to 20.
- SpireChainfrost Staffchains+1→+3
Chainfrost Staff gains more chains (1 → 3).
- SpireScalpelStatus Damage10%→20%
Status damage increased (10% → 20%).
- Worldsplitterdef pierce—→+5%
Worldsplitter gains +5% defense piercing.
- Worldsplittersplash / skill splash—→+3
Worldsplitter increases splash damage by 3.
- +5 more
- SpireFrost Axechains+3→+1
Frost Axe chains reduced (3 → 1).
- SpireFrost AxeAutocast Chance15%→10%
Autocast chance reduced (15% → 10%).
- SpireTomahawkAutocast Chance15%→10%
Autocast chance reduced (15% → 10%).
- SpireScalpelAutocast Chance15%→10%
Autocast chance reduced (15% → 10%).
- SpireDirewolf Setdef pierce15%→10%
Direwolf Set defense pierce reduced from 15% to 10%.
- +5 more
- Spireessence drop rate
Essence drops now scale with monster level.
- Spireskill chain range
Reduced chain range for skill interactions.
- SpireLockdowndef pierce per stack
Lockdown now adds defense penetration per stack.
- Spirebleed
Removed bleed effect (UI still shows stacking bonus).
- Blacksteelmp-Mp→—
Blacksteel removed -Mp, gains +1% Attack per refine and +1 slot.
- +6 more
