PatchDiff
gamesnewsabout

Enemies

GeneralAI · Combat
1 patcheslast touched 78mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Dec 18, 2019Dec 18, 2019Dec 18, 2019 — ILL Space ALPHA 0.2.3 Released +0 / -0 (cum 0)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • NewbehaviorPassive/Aggressive

      Introduced passive and aggressive enemy behaviors to diversify combat.

      New AI types.

    • 🎯Behaviormovement

      Optimized enemy movement for better performance.

      Optimization.

    • 🎨VisualJump-Invisual effectAdded

      Added a visual effect for when enemies jump into the area.

      New VFX.

Enemies balance history — Starminer · PatchDiff