ALPHA 0.2.3 introduces a new tutorial mode, updated research systems, and significant fixes to combat and construction mechanics.
▲Buffs3
- Construction
- Build Mode:Players can now cancel module construction by clicking the Queue icon.→Added
- Selling:Selling modules now reclaims 70% of the metal cost.→70% %
- TokamakFixed targeting issues and crashes associated with the Tokamak.buggy→fixed
▼Nerfs1
- ConstructionSelling:Modules with attached structures can no longer be sold.sellable→unsellable
✚Bug fixes3
- ConstructionFixed a bug where objects would become stuck under construction.
- HunterLaser:Fixed the particle system for the Hunter's laser impact.
- ShieldFixed an issue where lasers would not fire through the Shield.blocked→allowed
◆Other changes9
- General
- Highscores are no longer time-dependent, changing how top players are ranked.time dependent→non-time dependent
- Added 'Learn the Ropes' tutorial mode to help new players get started.→Added
- The research and upgrade system has been updated for better progression.→Updated
- Feedback form now includes a category dropdown for better organization.→Added
- New skyboxes added to improve the visual environment.→Updated
- Resource panel values are now rounded for better readability.
- Enemies
- Introduced passive and aggressive enemy behaviors to diversify combat.→Passive/Aggressive
- Optimized enemy movement for better performance.
- Jump-In:Added a visual effect for when enemies jump into the area.→Added
subjects affected (6)
tap to see balance history
Patch history
- 0.33.7.0Jun 22, 2026 · 3w
Patch 0.33.7.0 focuses on trading quality-of-life improvements, commander balancing, and a wide array of bug fixes across missions and systems.
+5→ - Patch 5 available on Beta BranchJun 16, 2026 · 1mo
Patch 5 introduces significant autopilot pathfinding improvements, new T2 cargo packages for better performance, and a new financial transactions screen.
+9→ - Patch 4 is now live on the beta branchJun 5, 2026 · 1mo
Patch 4 introduces the Triton Ice Cluster map, a new multi-mode control system, researchable water efficiency, and numerous stability and gameplay fixes.
+6−1→ - Patch 2 out nowMay 30, 2026 · 1mo
Patch 2 focuses on economic rebalancing of raw materials and fuel cells, alongside a wide array of stability fixes and mission bug fixes.
+2→ - ILL Space Early Access Demo 0.4.1.0 update available!Aug 12, 2022 · 47mo
Update 0.4.1.0 introduces leaderboards, improved UI targeting, and a wide array of stability and gameplay fixes based on community feedback.
+3→ - ILL Space 0.2.5.3 pre-alpha HotfixFeb 22, 2020 · 77mo
Hotfix 0.2.5.3 addresses critical bugs regarding save games, building placement, and power generation mechanics.
+1→ - ILL Space 0.2.5.2 pre-alpha HotfixFeb 19, 2020 · 78mo
Hotfix 0.2.5.2 focuses on quality-of-life improvements, bug fixes for missiles and power systems, and a cost reduction for Tradeships.
+7→ - →ILL Space ALPHA 0.2.5.1 HotfixFeb 15, 2020 · 78mo
Hotfix 0.2.5.1 addresses a video setting bug, disables benchmark map inputs, and reduces the research rate.
Recently Updated
6

Desktop Explorer Patch v1.0.13
Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.

Patch Notes for 17/07/2026
Patch v0.2.2.28417 focuses on boss balancing for High Inquisitor Chakram, combat nerfs for Nightling, and various system bugfixes regarding loot and security.
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