ALPHA 0.2.3 introduces a new tutorial mode, updated research systems, and significant fixes to combat and construction mechanics.
▲Buffs3
- Construction
- Build Mode:Players can now cancel module construction by clicking the Queue icon.→Added
- Selling:Selling modules now reclaims 70% of the metal cost.→70% %
- TokamakFixed targeting issues and crashes associated with the Tokamak.buggy→fixed
▼Nerfs1
- ConstructionSelling:Modules with attached structures can no longer be sold.sellable→unsellable
✚Bug fixes3
- ConstructionFixed a bug where objects would become stuck under construction.
- HunterLaser:Fixed the particle system for the Hunter's laser impact.
- ShieldFixed an issue where lasers would not fire through the Shield.blocked→allowed
◆Other changes9
- General
- Highscores are no longer time-dependent, changing how top players are ranked.time dependent→non-time dependent
- Added 'Learn the Ropes' tutorial mode to help new players get started.→Added
- The research and upgrade system has been updated for better progression.→Updated
- Feedback form now includes a category dropdown for better organization.→Added
- New skyboxes added to improve the visual environment.→Updated
- Resource panel values are now rounded for better readability.
- Enemies
- Introduced passive and aggressive enemy behaviors to diversify combat.→Passive/Aggressive
- Optimized enemy movement for better performance.
- Jump-In:Added a visual effect for when enemies jump into the area.→Added
subjects affected (6)
tap to see balance history
Patch history
- Patch 2 out nowMay 30, 2026 · 4d+2→
- ILL Space Early Access Demo 0.4.1.0 update available!Aug 12, 2022 · 46mo+3→
- ILL Space 0.2.5.3 pre-alpha HotfixFeb 22, 2020 · 76mo+1→
- ILL Space 0.2.5.2 pre-alpha HotfixFeb 19, 2020 · 76mo+7→
- →ILL Space ALPHA 0.2.5.1 HotfixFeb 15, 2020 · 76mo
- ILL Space ALPHA 0.2.2 ReleasedDec 4, 2019 · 79mo+2−1→
- ILL Space 0.2.1 pre-alpha ReleasedNov 27, 2019 · 79mo+5→
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