General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈📊NumericAdjutant volumeHigh→Reduced
Reduced the volume of Adjutant notifications for better audio balance.
Audio Change
- ≈🎯BehaviornotificationsActive→Muted
Muted 'under attack' notifications for all drugged Bugs to reduce UI spam.
Drugged Bugs
- ≈🎨Visualmove ordersInvisible point→Soldier
Move orders are now displayed from the soldier instead of an invisible point.
Visual Fix
- ≈•Otherunit upgrade pools—→Updated
Updated the unit upgrade pools for better distribution/balance.
Balance
- ▲🔁ReworkEngineUnity→Unity 6.3
Upgraded the game to Unity 6.3 to ensure future support and extensibility.
system
- ≈🐛Bug fixDropshipability castingAllowed→Disabled
Fixed a bug that allowed units to cast abilities while inside a dropship.
bugfix
- ≈🐛Bug fixField Barricadedeployment movement
Fixed soldiers using 'Deploy Field Barricade' not walking towards the center of the barricade.
bugfix
- ≈📝TextRussian translation—→Improved
Improved the quality and accuracy of Russian language translations.
Localization update
- ≈📝TextSpanish translation—→Fixed
Fixed various errors in Spanish language translations.
Localization update
- ≈🐛Bug fixlaunch stability
Fixed a critical issue where the game would not start for users with specific system languages, such as Finnish and Swedish.
- ≈🐛Bug fixSave Systemcompatibility
Fixed an issue where campaign saves from version 2.5.6 and older would not load correctly.
Fixed loading of <=2.5.6 campaign saves
- ≈🐛Bug fixDropshipdoor animation
Dropship doors now correctly close during take-off.
Fixed dropship doors not closing on take-off
- ≈🐛Bug fixUIsave prompt
Pressing 'no' when asked to load a savegame while the current game is unsaved now properly cancels the loading process.
Fixed 'no' response to load savegame prompt
- ≈🎨Visualanti-air projectiles—→Added
Added visible projectiles for units shooting at air units for better combat clarity.
Visual projectiles added for air combat.
- ≈✨Newcampaign selection screen—→Added
Introduced a new campaign selection screen in preparation for the Lava DLC.
New UI for Lava DLC preparation.
- ≈🐛Bug fixscenario menu scrolling
Fixed issues with drag-scrolling within the scenario menus.
Fixed drag-scrolling issues.
- ≈🐛Bug fixachievements
Implemented various fixes to the achievement system.
Various fixes applied.
- ≈🐛Bug fixcombat experience formula
Fixed the combat experience formula to ensure correct progression.
Formula corrected.
- ≈🎯Behaviorscenario editorEnabled→Disabled
Disabled the scenario editor in this beta build to prevent save incompatibility with the release version.
Disabled in beta to prevent compatibility issues.
- ≈📝Texttranslations—→Added
Added missing translations for various parts of the game.
missing
- ≈🐛Bug fixstability
Fixed crashes occurring when selecting allied platforms or loading old save files.
fix
- ≈🐛Bug fixUI
Fixed a visual bug where an empty portrait frame appeared when no character was selected.
fix
- ≈🐛Bug fixSpanish translation
Fixed an issue where Spanish translations were not displaying properly.
bugfix
- ≈✨Newsavegame support—→Added
Added savegame support for both Steam Workshop and local scenarios.
- ≈✨Newworkshop screen—→Added
New main menu screen allows players to subscribe to and launch workshop scenarios.
- ≈🔁Reworkcontrol groups
Simplified control groups to a single default; units can now be added to multiple groups using Alt+x or Shift+Alt+x.
- ▼📊NumericSuppression Resistance70%→50%
Suppression Resistant units are now only slowed by 50% instead of 70%, making them slightly more susceptible to slows.
Reduced the effectiveness of suppression resistance.
- ≈✨NewAuto Saves—→50
Added a cap of 50 for the amount of Auto Saves.
Added a cap to the number of auto-saves.
- ≈🐛Bug fixDifficulty Modifier
Difficulty modifier no longer affects the damage of allied units.
Fixed a bug where difficulty affected allied damage.
- ≈🐛Bug fixSystem Language Crash
Fixed a crash occurring for users with Turkish and Azerbaijani system languages.
Fixed crashes for Turkish and Azerbaijani users.
- ▲🎯BehaviorFramerate Cap60fps→Screen Refresh Rate fps
Game no longer caps framerate to 60fps when vsync is off; it now uses the screen's current refresh rate.
Removed the 60fps cap when vsync is off.
- ≈🛠QoLWiki—→Added
Added Wiki entries and popups for elite abilities.
Added entries for elite abilities.