Update v1.8.0 focuses on stability fixes, UI improvements, and significant balance adjustments to unit armor and damage, specifically targeting the Scorpion and Marauder units.
▲Buffs4
- Marauder
- Mortar Barrage:Marauder Mortar Barrage accuracy increased, making the ability more precise.→Increased
- Drop Charge:Marauder Drop Charge damage has been doubled, significantly increasing its burst power.→Doubled
- SpitterSpitter AP increased from 0 to 40, allowing them to deal significantly more damage to armored targets.0→40
- GeneralGame no longer caps framerate to 60fps when vsync is off; it now uses the screen's current refresh rate.60fps→Screen Refresh Rate fps
▼Nerfs10
- TankerTanker armor reduced from 120 to 100, decreasing their overall survivability.120→100
- Scorpion
- Scorpion armor reduced from 90 to 70, making them more vulnerable to damage.90→70
- Scorpion range reduced from 35 to 30, forcing them closer to targets.35→30
- Scorpion Armor-Piercing (AP) reduced from 80 to 60, lowering their damage against heavy units.80→60
- Rocket TrooperRocket Trooper range reduced from 45 to 35, reducing their ability to engage from a distance.45→35
- Rifle SquadRifle Squad Armor-Piercing (AP) has been reduced, making them less effective against armored enemies.→Reduced
- Marauder
- Primary Weapon:Marauder primary weapon AP reduced, lowering its effectiveness against armor.→Reduced
- Mortar Barrage:Marauder Mortar Barrage damage reduced.→Reduced
- Mortar Barrage:Marauder Mortar Barrage blast radius reduced.→Reduced
- GeneralSuppression Resistant units are now only slowed by 50% instead of 70%, making them slightly more susceptible to slows.70%→50% %
✚Bug fixes2
- General
- Difficulty modifier no longer affects the damage of allied units.
- Fixed a crash occurring for users with Turkish and Azerbaijani system languages.
◆Other changes2
- General
- Added a cap of 50 for the amount of Auto Saves.→50
- Added Wiki entries and popups for elite abilities.→Added
subjects affected (7)
tap to see balance history
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Patch history
- Patch Update v6.04.03Jun 11, 2026 · 1mo
Patch v6.04.03 focuses on bug fixes for the Ghutana campaign and Territory Mode, while introducing new technologies and content for The Eradicators DLC.
+6−2→ - Patch Update V6.4.1May 27, 2026 · 1mo
Patch V6.4.1 focuses on hotfixes for the Eradicators DLC campaign and Territory Mode, specifically targeting the first Ghutana mission and save-game stability.
+1→ - Technical Patch Update V6.1.11Apr 28, 2026 · 2mo
Technical patch V6.1.11 focusing on Unity engine upgrade, stability fixes, and Territory Mode quality-of-life improvements in preparation for The Eradicators DLC.
+3−1→ - Patch Update v5.1.3Sep 10, 2025 · 10mo
Patch v5.1.3 focuses on mission stability, unit balancing for bugs and troopers, and various quality-of-life bug fixes following the major campaign update.
+1→ - →Patch Update v3.2.8Sep 19, 2024 · 22mo
A small update providing Russian translations for Urban Onslaught challenges and a material fix for the Engineering Biped.
- Patch Update v3.1.1Aug 19, 2024 · 23mo
Patch v3.1.1 provides hotfixes for the Urban Onslaught DLC, campaign stability, and editor crashes.
+3→ - Patch Update v3.0.7Jul 1, 2024 · 24mo
Patch v3.0.7 focuses on stability fixes for the Campaign, bug fixes for the Urban Onslaught DLC, and general UI improvements.
+1−1→ - Patch Update v3.0.3Jun 21, 2024 · 25mo
Critical fixes for the Urban Onslaught release focusing on localization and unit targeting behavior.
+1→
Recently Updated
6

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Patch v1.0.13 addresses a Steam Cloud Sync issue and restricts file renaming/duplication for specific puzzle files.

Patch Notes – Version 1.0.13
Version 1.0.13 introduces quality-of-life features for book management, new visual options, and critical spawn and settings fixes.

Demo Update 2.00
Demo Update 2.00 brings the demo version up to date with the full release, adding new SQL parser support and UI improvements.

Patch Note #3
Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.

1.8 Version Patch Notes: Optimizations and Bug Fixes (July 17, 2026)
A comprehensive update focusing on combat balance for various Martial Arts, the introduction of the Training Terrace Preliminary mode, and extensive bug fixes across systems and maps.
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