Update v1.8.0 focuses on stability fixes, UI improvements, and significant balance adjustments to unit armor and damage, specifically targeting the Scorpion and Marauder units.
▲Buffs4
- Marauder
- Mortar Barrage:Marauder Mortar Barrage accuracy increased, making the ability more precise.→Increased
- Drop Charge:Marauder Drop Charge damage has been doubled, significantly increasing its burst power.→Doubled
- SpitterSpitter AP increased from 0 to 40, allowing them to deal significantly more damage to armored targets.0→40
- GeneralGame no longer caps framerate to 60fps when vsync is off; it now uses the screen's current refresh rate.60fps→Screen Refresh Rate fps
▼Nerfs10
- TankerTanker armor reduced from 120 to 100, decreasing their overall survivability.120→100
- Scorpion
- Scorpion armor reduced from 90 to 70, making them more vulnerable to damage.90→70
- Scorpion range reduced from 35 to 30, forcing them closer to targets.35→30
- Scorpion Armor-Piercing (AP) reduced from 80 to 60, lowering their damage against heavy units.80→60
- Rocket TrooperRocket Trooper range reduced from 45 to 35, reducing their ability to engage from a distance.45→35
- Rifle SquadRifle Squad Armor-Piercing (AP) has been reduced, making them less effective against armored enemies.→Reduced
- Marauder
- Primary Weapon:Marauder primary weapon AP reduced, lowering its effectiveness against armor.→Reduced
- Mortar Barrage:Marauder Mortar Barrage damage reduced.→Reduced
- Mortar Barrage:Marauder Mortar Barrage blast radius reduced.→Reduced
- GeneralSuppression Resistant units are now only slowed by 50% instead of 70%, making them slightly more susceptible to slows.70%→50% %
✚Bug fixes2
- General
- Difficulty modifier no longer affects the damage of allied units.
- Fixed a crash occurring for users with Turkish and Azerbaijani system languages.
◆Other changes2
- General
- Added a cap of 50 for the amount of Auto Saves.→50
- Added Wiki entries and popups for elite abilities.→Added
subjects affected (7)
tap to see balance history
Patch history
- Patch Update v6.04.03Jun 11, 2026 · 2mo
Patch v6.04.03 focuses on bug fixes for the Ghutana campaign and Territory Mode, while introducing new technologies and content for The Eradicators DLC.
+6−2→ - Patch Update V6.4.1May 27, 2026 · 3mo
Patch V6.4.1 focuses on hotfixes for the Eradicators DLC campaign and Territory Mode, specifically targeting the first Ghutana mission and save-game stability.
+1→ - Technical Patch Update V6.1.11Apr 28, 2026 · 4mo
Technical patch V6.1.11 focusing on Unity engine upgrade, stability fixes, and Territory Mode quality-of-life improvements in preparation for The Eradicators DLC.
+3−1→ - Patch Update v5.1.3Sep 10, 2025 · 11mo
Patch v5.1.3 focuses on mission stability, unit balancing for bugs and troopers, and various quality-of-life bug fixes following the major campaign update.
+1→ - →Patch Update v3.2.8Sep 19, 2024 · 23mo
A small update providing Russian translations for Urban Onslaught challenges and a material fix for the Engineering Biped.
- Patch Update v3.1.1Aug 19, 2024 · 24mo
Patch v3.1.1 provides hotfixes for the Urban Onslaught DLC, campaign stability, and editor crashes.
+3→ - Patch Update v3.0.7Jul 1, 2024 · 26mo
Patch v3.0.7 focuses on stability fixes for the Campaign, bug fixes for the Urban Onslaught DLC, and general UI improvements.
+1−1→ - Patch Update v3.0.3Jun 21, 2024 · 26mo
Critical fixes for the Urban Onslaught release focusing on localization and unit targeting behavior.
+1→
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