Hotfix 3 focuses on DLSS 4.5 upgrades, creature behavior adjustments for Hammerheads, Marrowbreaches, and Nibblers, and several critical stability and multiplayer fixes.
▲Buffs8
- DLSS
- Fixed issues that could cause DLSS to crash the game.
- Frame Generation:Fixed Frame Generation not being available in certain versions of the game.→Available
- Interior WallReduced Interior Wall costs to 1/4 of their previous price, making base building significantly cheaper.100%→25% %
- HammerheadAttack:Hammerheads no longer attack unpiloted Tadpoles, though they may still show interest in them.Unpiloted Tadpoles→Ignored
- MarrowbreachAttack:Spaced out Marrowbreach attacks to occur less frequently, providing more windows for player reaction.→Lower
- Nibbler
- Reduced perception range, making players less visible to Nibblers.→Reduced
- Attack:Increased the duration Nibblers circle the player before attacking.→Increased
- Reduced overall movement speed of the Nibblers.→Reduced
▼Nerfs1
- NibblerIncreased sensitivity of the Nibblers to the Multitool.→Increased
✚Bug fixes6
- DLSSFixed issues where DLSS settings were not being saved correctly.
- HammerheadAttraction:Fixed Hammerheads occasionally not being attracted to Flares.
- Strike ArmorModification:Fixed Strike Armor modification stacking additively, preventing game-breaking states.Additive→
- General
- Fixed a rare crash when starting games.
- Fixed clients reverting to previous positions when rejoining a multiplayer session.
- Fixed goggles remaining visible in first-person view when exiting the Tadpole Haul Chassis as a passenger.
◆Other changes2
subjects affected (7)
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Patch history
Recently Updated
6

Resident Evil Requiem demo: replacing incorrect version
The Resident Evil Requiem demo was updated to replace the unintentionally published Japanese version with the correct global version.

Version 1.0.5 [r148080]
Version 1.0.5 focuses on stability, input fixes, and various bug fixes across the game world and mechanics.

Hotfix - Version 0.25.1_8
A small hotfix focusing on bug fixes for the Temple of Vulcan, citizen traits, gate behavior, and dungeon access.


Patch 1.5.2
Patch 1.5.2 focuses on balancing Swedish reforms, refining Polish cavalry stamina mechanics, and implementing various visual and localization polish.


V Rising 1.1 Hot Fix 11
Hot Fix 11 addresses localization issues where some translated text was appearing in English.


Game Update 1.0.2
Game Update 1.0.2 focuses on critical stability fixes, resolving multiple game-breaking crashes, progression blockers across various chapters, and bug fixes for the Tactical Simulation mode.
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