Performance
GeneralOptimization · FPS · System
1 patcheslast touched 1d ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject
Patch history
- ▲🎯Behaviormemory leaks
Reduced the risk of memory leaks for better long-term stability.
Reduced
- ▲🎯Behaviorrendering cost
Enabled Depth Priming to reduce the cost of calculating invisible pixels.
Enabled
- ▲🎯Behaviorterrain detailStatic→Dynamic
Terrain detail density now adjusts based on graphics quality settings.
Optimized