
Patch 1.0.50 focuses on extensive bug fixes across UI, world interaction, NPC behavior, and performance optimizations, alongside economy adjustments for fishing and monsters.
▲Buffs6
- World InteractionFixed the 'Worship' action at the shrine which previously could not be triggered.
- NPCs & PetsFixed pets getting stuck on stairs and improved obstacle avoidance for adoptable pets.
- Combat & TransformationTengu form:Reduced overly large collision range for Tengu form near laser puzzles to prevent obstruction.Large→Adjusted
- Performance
- Reduced the risk of memory leaks for better long-term stability.
- Enabled Depth Priming to reduce the cost of calculating invisible pixels.
- Terrain detail density now adjusts based on graphics quality settings.Static→Dynamic
✚Bug fixes7
- EconomyFixed abnormal business hours for the ranch shop.
- UI
- Fixed abnormal scrolling, quest details, and expired quest displays.
- Fixed incorrect relationship level and couple/lover status displays.
- Fixed an issue where the shortcut menu could not be closed.
- World InteractionFixed an issue where auto-pickup continued to occur after player death.
- NPCs & PetsFixed abnormal movement and slime-transformation softlocks when possessing NPCs/animals.
- Combat & TransformationFixed issues with blocked missile damage checks and attack hit layers.
◆Other changes2
- World InteractionReduced risks of interacting through walls or repeated abnormal interactions.
- NPCs & PetsUpdated NPC hot spring schedules and animations.
subjects affected (6)
tap to see balance history
Patch history
- →Tales of Seikyu - 1.0.43 Patch NotesJun 25, 2026 · 6d
- Tales of Seikyu - 1.0.40 Patch NotesJun 23, 2026 · 1w+7→
- →Tales of Seikyu - 1.0.29 Patch NotesJun 17, 2026 · 2w
- 青岚物语 - 1.0.22 更新日志Jun 15, 2026 · 2w+1→
- Tales of Seikyu - 1.0.17 Patch NotesJun 12, 2026 · 2w+7→
- →Tales of Seikyu - 0.4.151 Patch NotesMar 11, 2026 · 3mo
- Tales of Seikyu - 0.4.123 Patch NotesMar 4, 2026 · 3mo+2→
- Kindred Spirits: Major UpdateFeb 4, 2026 · 4mo+4→
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