Multiplayer
GeneralMultiplayer · Networking · Bosses · Campaign Map · Desync
1 patcheslast touched 3d ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
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Patch history
- ≈🎯BehaviorHP desync
Fixed a bug where Elites and Bosses HP would desync between Clients.
- ≈🎯BehaviorThreat Level desync
Fixed a bug that could desync Threat Levels between Clients.
- ≈🎯BehaviorTriskeles
Fixed Triskeles flying away.
- ≈🎯BehaviorBoss spawn position
Tentative fix for Bosses sometimes spawning in the air on Clients for a few seconds.
- ≈🎯BehaviorCampaign Map
Fixed the Campaign Map sometimes being different between Clients.