General
GeneralSystem · Global
1 patcheslast touched 11mo ago▼ -2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🐛Bug fixAI spawning
Fixed AI culling inconsistencies that caused spawn failures or sudden 'jumpscares' when players got close.
bugfix
- ▼🎯BehaviorCC immunityImmediate→Post-recovery
Immunity to knockdown and CC now begins after regaining control of the character, rather than immediately upon being knocked down.
behavior
- ≈🐛Bug fixstamina drain
Fixed an issue where pouncing an animal incorrectly affected stamina drain.
bugfix
- ▼🐛Bug fixstability modifiers
Stability modifiers can no longer incorrectly ignore crowd control from other abilities.
bugfix
- ≈🛠QoLfoliage audio
Foliage interaction audio now scales with size and speed, though currently quieter than intended due to falloff range.
quality
- ≈🐛Bug fixweather audio
Rain and thunderstorm sound effects are now capped at the intended maximum volume.
bugfix