Dev branch update v2.102 adds PC DX11 default, Skeo moon tweaks, new animal, portals/building changes, QoL and console work-in-progress.
▼Nerfs1
- Skeo MoonPortals Generator construction is now unavailable on Skeo.→Portals Generator can't be built on Skeo anymore
◆Other changes10
- Rendering and GraphicsDX11 is set as the default rendering backend; DX12 remains accessible via a command-line switch.DX12 default→DX11 default
- Skeo Moon
- Skeo moon receives final adjustments ahead of console port; not a direct gameplay stat change.→Skeo iteration finalized
- Added a new animal effigy to Skeo loot pools via portal wrecks.→New animal 10 effigie
- Prime
- New wreck location introduced in the Cascades sector on Prime.→New wreck in the Cascades sector
- Top area of the Grand Canyon sector improved for navigation or aesthetics.→Improved the top of the Grand Canyon sector
- Osmium mining on SkeoOsmium harvesting on Skeo switched from harvester to ore extractor facilities.harvester→ore extractor
- Butterfly dome & toxic containerDomes and containers now reveal inventory slots for easier management.→show inventory slots
- Auto crafter QoLQuartz can be crafted in auto crafters prior to unlocking the quartz craft station, smoothing early access.→Quartz available again in auto crafters before unlocking quartz craft station
- ConsolesConsole stability update is being developed with potential controller rebinding improvements, date not set.→patch in progress to reduce crash
- GeneralPatch notes summarize numerous fixes and improvements across systems and gameplay.
subjects affected (8)
tap to see balance history
Patch history
- Development Branch update - v2.101Jul 22, 2026 · 1mo
Dev branch update (v2.101) for Planet Crafter focusing on Skeo improvements, new content on Skeo, balance changes to farms, recipes, and construction mechanics, plus various quality-of-life and bug fixes.
+10−4→ - →Development Branch update - v2.100Jul 15, 2026 · 1mo
Dev branch update adds Skeo moon preview and a large set of feature tweaks and improvements across multiple systems, plus numerous balance and quality-of-life changes.
- →2.0 Update Patch #3- Main branchApr 29, 2026 · 4mo
Minor issues addressed in 2.008 patch for 2.0 Update, including UI navigation fixes, performance tweaks, and environment/teleporter fixes.
- →Development Branch update - v2.008Apr 28, 2026 · 4mo
Dev branch v2.008 for The Planet Crafter includes minor bug fixes from 2.0, minor performance improvements, and environment tweaks.
- →2.0 Update Patch #2- Main branchApr 14, 2026 · 4mo
2.0 Update Patch #2 brings a range of QoL improvements, new content, and numerous bugfixes across gameplay systems, UI, gamepad support, and environment visuals for Planet Crafter.
- Development Branch update - v2.007Apr 13, 2026 · 4mo
Development Branch update v2.007 adds resource spawns near Toxicity location, enables gamepad launch of interplanetary shuttle, fixes several gamepad UI issues, and aligns cave and environment visuals with 2.0 fixes.
+5→ - →Development Branch update - v2.006Apr 9, 2026 · 4mo
Dev branch v2.006 mainly fixes 2.0 issues, adds a new Procedural Wreck in Humble sector Crystal Fields, improves UI descriptions, and trims several UI/UX glitches with travel rocket and Steam keyboard.
- 2.0 Update Patch #1- Main branchApr 9, 2026 · 4mo
Patch 2.0 Update #1 introduces new spawn-point selection, inventory and autosave tweaks, bed sleep removal, revamped DNA Synthesizer and Toxic container sizes, new locker for logistics, and various quality-of-life and bugfixes.
+5−1→
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