Version 1.8 focuses on martial art balance adjustments, Arena endurance mechanics, and a wide array of bug fixes across the Homestead and Campaign systems.
- Nameless SpearQi Imbalancedamage increase—→8%
Qi Imbalance now increases all HP damage and Bellstrike damage by 8% if the target is Exhausted.
- Wolfchaser's ArtSweep AllEndurance restore—→20
Special Skill 'Sweep All' now restores 20 Endurance when dealing High Bleeding damage.
- SwallowcallPhysical/Bamboocut damage—→6%
Now deals an additional 6% Physical and Bamboocut damage to targets with Qi below 40% or in an Abnormal Qi State.
- ArenaDefensive StanceEndurance consumption0%→120%
Maintaining defensive stance now builds 'Depleting Defense' stacks, increasing endurance consumption up to 120% and causing direct endurance drain at high stacks.
- ArenaBowsEndurance cost0→Added
Firing arrows now immediately consumes Endurance; players cannot shoot without sufficient Endurance.
- ArenaQuick ShootEndurance cost—→Increased
Enabling 'Quick Shoot' on mobile devices now consumes an additional portion of Endurance.
- GeneralMystic Skill Insight—→Unlocked
Unlocked 'Mystic Skill Insight' in Basic Talents, allowing players to deduce new Mystic Skill Variants.
- GeneralFledgling ProtectionRevive attempts—→Increased
Introduced Fledgling Protection to grant extra revive attempts to low-mastery players in specific dungeon modes.
- GeneralUI Layout
Moved 'Wandering Paths' and 'Season' entries to the left side of the menu.
- ArenaMatchmaking
Optimizing matchmaking so players on their home region server only match with others on that server.
- Vernal UmbrellaSpring SorrowTenacity—→Added
Casting Spring Sorrow now grants Tenacity in Hero's Realm and Sword Trial modes.
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