Performance / Quality Fixes
GeneralBugfixes · Performance · UI · Gameplay
1 patcheslast touched 10mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🐛Bug fixmultiplayer screens
Fixed issues with screens not displaying in multiplayer; improves co-op experience.
- ≈🐛Bug fixlogistic selector window
Fixed the logistic selector window being too small to display all resources.
- ≈🐛Bug fixtoxic water generation issues
Fixed various issues with toxic water generation to improve consistency.
- ≈🐛Bug fixpurification objects
Purification objects were not available in the Autocrafter; this has been fixed.
- ≈🐛Bug fixserver update propagation
Fixed server-side update issues when destruction occurs in sectors not loaded by the server.
- ≈🐛Bug fixarea volume cleaning
Fixed an issue where toxic area volume remained applied seconds after cleaning.
- ≈🐛Bug fixtrain/elevator pause
Trains and elevators pause correctly when escaping to main menu or playing solo.
- ≈🐛Bug fixrespawn
Players should not respawn in the train area after death.
- ≈🔁Reworkenergy/construction gating
Removed system gating energy by purification level; now constructions are gated by purification and terraforming value instead.