Audio
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLEnvironment Soundwind loudness
Improved environment sound mix for Hirschfelden and Layton Lake, with wind loudness now better reflecting in-game wind strength.
tweaked
- ▲🐛Bug fixstabilityCrash→Stable
Fixed a crash related to the sound engine.
fixed
- ≈📊NumericATVvolume—→Decreased
ATV engine and movement sounds have been lowered.
Decreased volume for ATVs.
- ▲✨NewPredator Callersound—→Added
Added a new 'Distressed' sound effect for the predator caller.
New sound for Predator - 'Distressed' caller.
- ▲📊NumericSneakingfootstep volume—→Decreased
Sneaking in water is now quieter, making it easier to approach prey undetected.
Decreased volume of footsteps in water when sneaking.
- ≈✨NewRiflesholstering sound—→Added
Rifles now have a dedicated sound effect when being holstered.
Added holstering sounds for rifles.
- ≈🎯BehaviorCallersdistance
Fixed spatial audio for callers in multiplayer, ensuring they sound like they are coming from the correct distance.
Callers now play in the correct distance when used by other players in multiplayer.
- ≈🐛Bug fixsettings saveBroken→Fixed
Fixed an issue where audio settings were not persisting after closing the game.
Audio settings are now saved correctly.
- ≈✨NewPlayer Characterfemale sounds—→Added
Added female breathing and damage sounds for the player character.
Breathing and damage sounds
- ≈✨NewHeadlamptoggle sound—→Added
Added a sound effect for turning the headlamp on and off.
On/Off sound
- ≈🔊AudioBearsaudio mix—→Improved
Improved the audio mix for bears to enhance immersion.
Mix improvement