HA
HUD AND UI Improvements
ItemHUD · UI · Settings · Markers · Minimap · Co-op
1 patcheslast touched 112mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🔁ReworkContextual Actionssplit from input reminders—→Contextual Actions split
HUD options reorganized by splitting Contextual Actions from Input Reminders to give players more granular control over prompts and actions.
- ≈🔁ReworkMarkerssplit into six types—→Six marker types: Objective, communication, enemy/rebels, Item & location, sync shot, alert markers
Markers HUD is expanded into six distinct marker categories for finer control.
- ≈✨NewDetection cloudstoggle on minimap—→Detection clouds toggle on minimap
New option to turn enemy detection clouds on the minimap on or off.
- ▲✨NewSync ShotAI teammates using Sync Shot when markers deactivated—→Deactivating Sync Shot markers no longer prevents AI teammates from using Sync Shot
Sync Shot remains available to AI teammates even if the Sync Shot markers are turned off.
- ≈✨NewGeneral UI settingsnew options added—→New HUD options including split Input Reminders/Contextual Actions and expanded Markers with Detection Clouds
HUD customization expanded to provide more granular control over prompts, markers, and detection visuals.