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HUD AND UI Improvements

ItemHUD · UI · Settings · Markers · Minimap · Co-op
1 patcheslast touched 112mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1May 17, 2017May 17, 2017May 17, 2017 — Title Update 4: Patch Notes +1 / -0 (cum +1)
Zoom into one ability:5 abilities tracked
Filter by change type:2 types in this subject

Patch history

    • 🔁ReworkContextual Actionssplit from input remindersContextual Actions split

      HUD options reorganized by splitting Contextual Actions from Input Reminders to give players more granular control over prompts and actions.

    • 🔁ReworkMarkerssplit into six typesSix marker types: Objective, communication, enemy/rebels, Item & location, sync shot, alert markers

      Markers HUD is expanded into six distinct marker categories for finer control.

    • NewDetection cloudstoggle on minimapDetection clouds toggle on minimap

      New option to turn enemy detection clouds on the minimap on or off.

    • NewSync ShotAI teammates using Sync Shot when markers deactivatedDeactivating Sync Shot markers no longer prevents AI teammates from using Sync Shot

      Sync Shot remains available to AI teammates even if the Sync Shot markers are turned off.

    • NewGeneral UI settingsnew options addedNew HUD options including split Input Reminders/Contextual Actions and expanded Markers with Detection Clouds

      HUD customization expanded to provide more granular control over prompts, markers, and detection visuals.