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Glaz

HeroAttacker · Sniper · Marksman
5 patcheslast touched 82mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Dec 15, 2015Oct 22, 2019Dec 15, 2015 — Patch Notes - 1.1 +1 / -0 (cum +1)Mar 15, 2017 — MID SEASON REINFORCEMENTS +1 / -0 (cum +2)Feb 14, 2019 — Y4S1 DESIGNER’S NOTES: PRE-SEASON +0 / -0 (cum +2)Jul 22, 2019 — Y4S2.3 PATCH NOTES +1 / -0 (cum +3)Oct 22, 2019 — Y4S3.3 PATCH NOTES +1 / -0 (cum +4)
Zoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject

Patch history

  1. Oct 22, 2019·Y4S3.3 PATCH NOTES+1
    • 📊NumericF2rate of fire285380

      Increased Glaz's rate of fire from 285 to 380, allowing him to neutralize targets more quickly.

      Increased fire rate for better combat effectiveness.

  2. Jul 22, 2019·Y4S2.3 PATCH NOTES+1
    • 📊NumericScopevision penalty delay2.5s6s s

      Increased the time before complete vision is lost when moving or rotating while scoped, making the vision penalty less punishing.

      Easier to move while scoped.

    • 🔁ReworkroleAngle Lockdown

      Adjusting Glaz to be a corridor lockdown operator rather than a strong entry fragger.

      Bring Glaz back to original intention of holding an angle

    • 🔁ReworkFlip Sightvisual feedbackThermal

      Flip Sight now provides thermal visual feedback and outlines opponents through smoke and gas, significantly improving visibility in obscured environments.

      Added thermal feedback when ADS'ing

  3. Dec 15, 2015·Patch Notes - 1.1+1
    • 🛠QoLScopeVisibilityEnhanced

      Improved the visual clarity of Glaz's scope, making it easier to spot targets.

      Glaz scope visibility enhanced.