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Chaos Dwarfs

GeneralFaction · AI · Industrial · Defense · Chaos Dwarfs · Campaign · Objective
5 patcheslast touched 8mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Oct 5, 2023Nov 6, 2025Oct 5, 2023 — Total War: WARHAMMER III - Hotfix 4.0.4 +0 / -0 (cum 0)Oct 31, 2023 — Total War: WARHAMMER III - Hotfix 4.0.6 +0 / -0 (cum 0)Oct 8, 2024 — Hotfix 5.2.7 +0 / -0 (cum 0)Jun 3, 2025 — Hotfix 6.1.5 +1 / -0 (cum +1)Nov 6, 2025 — Hotfix 6.3.4 +1 / -0 (cum +2)
Zoom into one ability:3 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Nov 6, 2025·Hotfix 6.3.4+1
    • 🎯Behaviorhigh-tier unit recruitment

      Fixed an issue where Chaos Dwarfs AI were not recruiting enough high-tier units, improving their late-game army composition.

      AI recruitment logic

  2. Jun 3, 2025·Hotfix 6.1.5+1
    • 🐛Bug fixgarrisonNoneAdded

      Chaos Dwarfs now correctly have a garrison when occupying the Galleon's Graveyard.

      Fixed missing garrison at Galleon's Graveyard.

  3. Oct 8, 2024·Hotfix 5.2.7
    • 🛠QoLsettlement iconstaticdynamic

      Fixed the settlement type icon on city labels to correctly update after a settlement type change.

    • 🔁ReworkEnd Game Scenarioobjective requirementControlRaze or Control

      Changed end game objective to 'Raze or Control', allowing Beastmen to complete the objective.

      rework

    • 🐛Bug fixEmpire Fort Buildingsdisplay/corruption

      Fixed visual bugs in the building browser and incorrect corruption values for occupied Empire Forts.

      Fixed building browser and corruption display.