Chaos Dwarfs
GeneralFaction · AI · Industrial · Defense · Chaos Dwarfs · Campaign · Objective
5 patcheslast touched 8mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲🎯Behaviorhigh-tier unit recruitment
Fixed an issue where Chaos Dwarfs AI were not recruiting enough high-tier units, improving their late-game army composition.
AI recruitment logic
- ▲🐛Bug fixgarrisonNone→Added
Chaos Dwarfs now correctly have a garrison when occupying the Galleon's Graveyard.
Fixed missing garrison at Galleon's Graveyard.
- ≈🛠QoLsettlement iconstatic→dynamic
Fixed the settlement type icon on city labels to correctly update after a settlement type change.
- ≈🔁ReworkEnd Game Scenarioobjective requirementControl→Raze or Control
Changed end game objective to 'Raze or Control', allowing Beastmen to complete the objective.
rework
- ≈🐛Bug fixEmpire Fort Buildingsdisplay/corruption
Fixed visual bugs in the building browser and incorrect corruption values for occupied Empire Forts.
Fixed building browser and corruption display.