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Total War: WARHAMMER III
Total War: WARHAMMER III
ActionStrategy
CREATIVE ASSEMBLY, Feral Interactive · SEGA, Feral Interactive·$59.99
Oct 31, 2023 · 33mo ago

Total War: WARHAMMER III - Hotfix 4.0.6

AI summary1mo

Hotfix 4.0.6 focuses on unit behavior responsiveness, bug fixes for specific factions like Skaven and Chaos Dwarfs, and several battle map corrections.

Images © Total War: WARHAMMER III via Steam

Buffs4

  • General UnitsUnits now only ignore orders to return to combat when the majority of the unit is in danger, making cavalry feel more responsive during charge-and-withdraw tactics.
  • Giant SpidersChase:Giant Spiders and Spider Hatchlings can now use a full selection of attacks while chasing routing enemies.limitedfull selection
  • The ChangelingAdherents of the Trickster:The unique skill 'Adherents of the Trickster' now correctly increases the recruit rank of Cultist Heroes.no increaseincreased
  • SettlementsEmpire Forts and Oak of Ages settlements now correctly provide defensive supplies when under attack.noneAdded

Nerfs2

  • Mother OstankyaFixed a bug where Mother Ostankya and her Hag Witches would shoot twice in quick succession while standing still.double shotnormal
  • SkavenPower Grab:The 'Power Grab' passive no longer triggers when a lord is teleport withdrawn in Domination and Survival battles.teleport withdrawRemoved

Bug fixes2

  • Battle MapsFixed invalid map loading for Athel Loren sally outs, impassable terrain in Ulthuan Lakes, and playable area issues in Chaos Wastes mountains.
  • MultiplayerGuard/Skirmish Mode:Fixed an issue where multiplayer clients would override Guard and Skirmish modes on units they did not control.client overridefixed

Other changes1

  • Chaos DwarfsEnd Game Scenario:Changed end game objective to 'Raze or Control', allowing Beastmen to complete the objective.ControlRaze or Control

subjects affected (9)

tap to see balance history

How did this patch land?
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official notes
Total War: WARHAMMER III · Oct 31, 2023

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Patch history

see all 45

  1. Hotfix 7.0.1Dec 7, 2025 · 7mo

    Hotfix 7.0.1 addresses critical progression and UI bugs within the Dechala campaign.

  2. Hotfix 6.3.4Nov 6, 2025 · 8mo

    Hotfix 6.3.4 focuses on AI behavior improvements for Chaos Dwarfs, Ogre Kingdoms, and Golgfag Maneater, alongside general battle and campaign fixes.

    +2
  3. Hotfix 6.2.2Jul 8, 2025 · 12mo

    Hotfix 6.2.2 provides improvements to the Warriors of Chaos campaign AI and general battle balance updates.

  4. Hotfix 6.2.1Jun 24, 2025 · 13mo

    Hotfix 6.2.1 introduces balance changes to the Books of Khorne, adds the Chalice of Malfleur item, and implements various quality-of-life and stability fixes across campaign and battle.

    +8
  5. Hotfix 6.1.5Jun 3, 2025 · 13mo

    Hotfix 6.1.5 focuses on stability fixes, quest battle corrections, and critical gameplay adjustments for Wood Elves, Ogres, and Chaos Dwarfs.

    +5
  6. Hotfix 6.1.4May 20, 2025 · 14mo

    Hotfix 6.1.4 focuses on stability and bug fixes, including AI army movement display, Ogre Camp spawn locations, and various skill and trait corrections.

  7. Hotfix 6.1.1Mar 27, 2025 · 16mo

    Hotfix 6.1.1 primarily addresses stability issues related to mod loading and incorrect mod detection.

  8. Hotfix 6.0.4Jan 28, 2025 · 18mo

    Hotfix 6.0.4 focuses on stability improvements, fixing numerous crashes, and resolving various campaign and battle bugs, including Ogre recruitment and AI clumping.

    +3

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