Stability hotfix addressing a specific crash occurring during the main menu load sequence.

Two Point Museum
Curate and manage incredible museums! Explore to discover amazing artifacts. Design and refine the layout, keep staff happy, guests entertained, donations plentiful… and children off the exhibits
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Hotfix 9.1.224300 introduces a new 'Exhausted' state for Performance Staff, rebalances several POIs and objectives, and implements various bug fixes for staff and museum infrastructure.
- Hogsportevent type—→Rough Seas
Now uses the Rough Seas event and has a modified injury counter that no longer uses First Aid Kits.
- POI ObjectivessubgoalsBuy X→Removed
Removed 'Buy X' subgoals from POI objectives to streamline progression.
- Art Stafftrait—→Entertainer
Art staff have been granted the Entertainer trait.
- Performance Staffstatus effect—→Exhausted
Added an 'Exhausted' state after performances, making it clear why staff cannot be immediately reassigned.
- Reflective Artistcounter—→Happy Thoughts
Rebalanced so that it can now be countered with Happy Thoughts.
A stability hotfix addressing crashes, Mac visual bugs, and UI issues in the performance stage.
A small hotfix addressing stability and UI issues related to DLC content and POIs.
Hotfix 9.1.222339 focuses on stability and texture optimizations, primarily addressing a crash related to Art Experts.
Patch 7.3.209152 focuses on optimization, bug fixes for terrariums and saves, and updated requirements for the Gingerbread Village POI.
- Generalautosave
Fixed a bug that prevented autosaving when the maximum save limit size was reached.
- GeneralWinter POIs
Fixed an issue where Winter POIs would disappear for some players.
- GeneralCafé Optionsscrolling
Fixed a gamepad-specific issue where Café Options would not scroll when UI scaling was resized.
- GeneralInboxmessage handling
Fixed a crash caused by MIA messages automatically opening the next message in the inbox.
- AnimalsTerrariumplacement
Fixed an issue where players were unable to add animals to the Terrarium even when space was available.
- Generalperformance
Performed an optimization sweep across all levels to improve overall game performance.
- Animalsrelease message—→Added
Added a specific release message for animals that do not contribute to Biodiversity, providing better clarity during animal management.
- Gingerbread Villagerequirement—→Botany Expert
The Gingerbread Village POI now requires a Botany Expert to be managed.
- Gingerbread Villageunlock objective—→Man-eating plant
Unlocking the Gingerbread Village now requires the acquisition of a man-eating plant.
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+6/-0▲ +62w ago
General
GeneralStability · Crash Fix · MacGeneral stability and goal tracking improvements.
- ⚙️+4/-0▲ +49mo ago
Staff
GeneralManagement · Personnel · Status EffectImproved reliability in handling ghosts across the museum.
- ⚙️+4/-0▲ +415mo ago
Security
GeneralManagement · DefenseEasier to catch thieves and fewer raids in low-crime areas.
- ⚙️+3/-0▲ +311mo ago
Fantasy Finds DLC
GeneralDLC · Expansion · FantasySignificant amount of new content, progression, and customization options added.
- ⚙️+3/-0▲ +316mo ago
Mac OS
GeneralSystem · PerformanceSignificant stability and display improvements for Mac users.
- ⚙️+2/-0▲ +21mo ago
Performance Stage
GeneralUI · Gamepad · UXImproved menu navigation and restored controller support for the performance stage.
- 🗺️+2/-0▲ +216mo ago
Bungle Wasteland
MapMap · ObjectivesRemoved progression blockers and softlocks in Bungle Wasteland.
- ⚙️+1/-0▲ +113mo ago
Characters
GeneralAI · Movement · PathingReduced frequency of guests getting stuck on their way to transport.
- ⚙️+1/-0▲ +113mo ago
Twitch Integration
GeneralSocial · Twitch · IntegrationReduced chaos from Twitch-driven events.
- ⚙️+1/-0▲ +115mo ago
Security Guards
GeneralStaff · SecurityMore effective criminal removal across the museum.
- 🗺️+0/-1▼ -11mo ago
Hogsport
MapPOI · LocationChanged event mechanics and tightened unlock requirements.
- ⚙️+1/-0▲ +11mo ago
Studio Room
GeneralRoom · ProgressionFaster progression through studio projects.
- ⚙️+1/-0▲ +11mo ago
POI Objectives
GeneralQuest · ObjectiveEasier to complete POI objectives.
- ⚙️+1/-0▲ +11mo ago
Art Staff
GeneralStaff · TraitArt staff now possess entertainment capabilities.
- 🗺️+0/-1▼ -11mo ago
Sweaty Palms
MapPOI · LocationGated behind 3D art progression.
- ⚙️+1/-0▲ +11mo ago
Robo Staff
GeneralStaff · AutomationRobo staff are now fully functional with mods.
- ⚙️+1/-0▲ +15mo ago
Animals
GeneralCollection · UIImproved visibility and fixed critical placement bugs for terrarium animals.
- ⚙️+1/-0▲ +17mo ago
Guests
GeneralEconomy · PerformanceMore reliable income from guests and improved visual performance.
- ⚙️+1/-0▲ +110mo ago
Finance
GeneralEconomy · ManagementMore stable financial progression.
- 🗺️+1/-0▲ +110mo ago
Motherboard POI
MapProgression · POICorrects a progression blocker for the Motherboard POI.
- 🗺️+1/-0▲ +111mo ago
Passwater Cove
MapCoastal · NavigationBetter guest movement and reduced frustration on the Coastal map.
- 🧰+1/-0▲ +111mo ago
Pilot Wings
ItemEquipment · DefenseNow correctly provides the intended protection against chopper damage.
- ⚙️+1/-0▲ +114mo ago
NPCs
GeneralGuest · AI · NeedsImproved guest satisfaction and need management.
- ⚙️+1/-0▲ +115mo ago
Exhibits
GeneralBuilding · CurationFixed critical placement and removal bugs for large exhibits.
- ⚙️+1/-0▲ +115mo ago
System
GeneralTechnical · StabilityGeneral stability improvements and better mod error reporting.
- 🗺️+1/-0▲ +116mo ago
Desert Level
MapLevel · CampaignFixed progression blocker in the Desert level.
- ⚙️+1/-0▲ +116mo ago
Janitors
GeneralStaff · MaintenanceMore reliable maintenance of interactive displays.
- 🧰+1/-0▲ +116mo ago
Cameras
ItemManagement · UtilityBetter persistence of camera upgrades during museum reorganization.
- 🗺️+1/-0▲ +116mo ago
Greasy Fields
MapCampaign · ExplorationFaster exhibit acquisition.
- 🗺️+1/-0▲ +116mo ago
Cold Mines
MapCampaign · ExplorationFaster exhibit acquisition.
- ⚙️+1/-0▲ +116mo ago
Spirits
GeneralGuest · AIBetter movement and more predictable buzz bonuses.
- ⚡+1/-0▲ +116mo ago
Marine Life Interactive
SkillDisplay · DecorationEasier to maximize buzz by placing decorations near marine displays.
- ⚙️+1/-0▲ +116mo ago
Criminals
GeneralGuest · SecuritySecurity measures now correctly remove criminals from the premises.
- 🗺️+0/-0≈ 09mo ago
Wailon Lodge
MapLocation · Level · CampaignBug fixes and a change in early-game bonus item.
- ⚙️+0/-0≈ 013mo ago
UI
GeneralInterface · Controller · UXBetter clarity on unachievable goals.
- ⚙️+0/-0≈ 015mo ago
Visitors
GeneralAI · Crowd Control · GuestsSmoother guest movement and reduced AI freezing.
- ⚙️+0/-0≈ 01mo ago
Performance Staff
GeneralStaff · ManagementBetter visual clarity on staff availability.
- ⚙️+0/-0≈ 01mo ago
Reflective Artist
GeneralPOI · InteractionShifted the method of countering this entity.
- ⚙️+0/-0≈ 01mo ago
Mac Version
GeneralMacOS · VisualsCorrected visual glitches specific to Mac users.
- ⚙️+0/-0≈ 02mo ago
Points of Interest
GeneralUI · DLCImproved stability and UI correctness for non-DLC owners.
- ⚙️+0/-0≈ 02mo ago
Star Rating
GeneralUI · DLCCorrected visual bug regarding star progression.
- ⚙️+0/-0≈ 02mo ago
Art Experts
GeneralStaff · Art StudioImproved stability when assigning staff to art studios.
- ⚙️+0/-0≈ 02mo ago
Dynamic Art
GeneralExhibits · UICorrected naming display during bankruptcy events.
- 🗺️+0/-0≈ 05mo ago
Gingerbread Village
MapPOI · UnlockStricter requirements for unlocking and managing the POI.
- 🗺️+0/-0≈ 09mo ago
Digiverse
MapLocation · SpecialGeneral stability and quality-of-life improvements for the map.
- ⚙️+0/-0≈ 09mo ago
Goths
GeneralVisitors · SandboxRestored visitor variety to Sandbox mode.
- ⚙️+0/-0≈ 09mo ago
Powerup Inventory
GeneralUI · InventoryRestored access to the powerup management screen.
- ⚙️+0/-0≈ 010mo ago
Game Engine
GeneralStability · TechnicalReduced frequency of game crashes.
- 🗺️+0/-0≈ 011mo ago
Endless Dump
MapExpedition · LocationImproved stability when visiting this location.
- ⚙️+0/-0≈ 011mo ago
Smelter
GeneralUtility · ProcessingImproved stability and visuals for geode processing.
- ⚙️+0/-0≈ 011mo ago
Training course
GeneralFacilityMinor visual polish.
- ⚙️+0/-0≈ 011mo ago
Fantasy Experts
GeneralTwitch · StaffCorrected visual representation for Twitch-integrated hires.
- 🗺️+0/-0≈ 015mo ago
Analysis Room
MapBuilding · RoomImproved placement reliability and UI clarity for large exhibits.
- ⚙️+0/-0≈ 015mo ago
Tours
GeneralManagement · UIBetter visual feedback and smoother tour routing.
- ⚙️+0/-0≈ 016mo ago
Buildings
GeneralConstruction · UISignificant reduction in accidental building demolition.
- ⚡+0/-0≈ 016mo ago
Alien Tech Exhibit
SkillExhibit · Guest FlowChanges how guests interact with Alien Tech.
- 🧰+0/-0≈ 016mo ago
Panoptic Pillar
ItemSecurity · UpgradeClearer goal for final upgrade.
- ⚙️+0/-0≈ 016mo ago
Curator
GeneralManagement · RatingCorrected visual rating bugs.
- 🗺️+0/-0≈ 016mo ago
Desert Map
MapCampaign · DesertImproved stability and progression reliability.
- ⚡+0/-0≈ 016mo ago
Idol Grab
SkillAttraction · Guest BehaviorMore realistic guest interest patterns.
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