Bug Fixes
GeneralBug Fixes · Stability · Balance · Bugfixes · Gameplay
2 patcheslast touched 5mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
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Patch history
- ≈🐛Bug fixImp Cube targetability—→Not targetable
Removes targeting on the Imp Cube to fix interaction or balance issues.
Imp Cube is no longer targetable.
- ≈🐛Bug fixpassives alignment with seed—→Consistent
Ensures passive effects align with the randomized seed for reproducible behavior.
Passives are now consistent with the seed.
- ≈🐛Bug fixgeneral minor fixes
Addresses several small issues to improve stability and polish.
Various minor bug fixes.
- ≈🐛Bug fixsoftlock—→Fixed
Fixed a softlock that could occur when gaining extra shots after a round had already ended.
- ≈🐛Bug fixorange ball—→Fixed
Fixed issues related to the orange ball's behavior.
- ≈🐛Bug fixballs spawning balls—→Fixed
Fixed a bug where balls spawning other balls were incorrectly spawning them with 1 score instead of the correct value.
- ≈🐛Bug fixpassives on reload—→Fixed
Hopefully fixed a bug where passives could appear as balls on reload.