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Bug Fixes

GeneralBug Fixes · Stability · Balance · Bugfixes · Gameplay
2 patcheslast touched 5mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Mar 7, 2026Mar 16, 2026Mar 7, 2026 — 🎱 Update 0.7.8 +0 / -0 (cum 0)Mar 16, 2026 — 🎱 Update 0.8.1 +0 / -0 (cum 0)
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Patch history

  1. Mar 16, 2026·🎱 Update 0.8.1
    • 🐛Bug fixImp Cube targetabilityNot targetable

      Removes targeting on the Imp Cube to fix interaction or balance issues.

      Imp Cube is no longer targetable.

    • 🐛Bug fixpassives alignment with seedConsistent

      Ensures passive effects align with the randomized seed for reproducible behavior.

      Passives are now consistent with the seed.

    • 🐛Bug fixgeneral minor fixes

      Addresses several small issues to improve stability and polish.

      Various minor bug fixes.

  2. Mar 7, 2026·🎱 Update 0.7.8
    • 🐛Bug fixsoftlockFixed

      Fixed a softlock that could occur when gaining extra shots after a round had already ended.

    • 🐛Bug fixorange ballFixed

      Fixed issues related to the orange ball's behavior.

    • 🐛Bug fixballs spawning ballsFixed

      Fixed a bug where balls spawning other balls were incorrectly spawning them with 1 score instead of the correct value.

    • 🐛Bug fixpassives on reloadFixed

      Hopefully fixed a bug where passives could appear as balls on reload.

Bug Fixes balance history — Ultrapool