General demo updates and bug fixes for Ultrapool 0.7.8, including UI improvements, new skins preview, anonymous analytics, and multiple bug fixes.
✚Bug fixes4
- Bug Fixes
- Fixed a softlock that could occur when gaining extra shots after a round had already ended.→Fixed
- Fixed issues related to the orange ball's behavior.→Fixed
- Fixed a bug where balls spawning other balls were incorrectly spawning them with 1 score instead of the correct value.→Fixed
- Hopefully fixed a bug where passives could appear as balls on reload.→Fixed
◆Other changes3
- General
- Improved button visuals across the UI to enhance clarity and aesthetics.→Improved
- Players can now preview locked board skins, including the Space and Spooky skins.→Preview added
- Anonymous gameplay analytics are now collected to help with features like leaderboards.→Added
subjects affected (2)
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Patch history
Recently Updated
6

PATCH 1.0.9
Patch 1.0.9 adds difficulty modes (Easy/Hard), a Steam connection debug, and bugfixes including save file integrity.

Tiny final patch before launch v1.0.3
Tiny patch before launch with stacking blueprints, UI previews, longer campfires, shorter paint durations, and progression tweaks.

Patch 2.0.2 is now available on Steam
Patch 2.0.2 delivers a stability fix preventing NPCs or bodies from disappearing and blocks mod-related issues warning.

v0.9.8.1_c HOTFIX
Hotfix addressing various gameplay quirks and quality-of-life camera issues.




August Update Preview (The Final One!)
August Update Preview introduces Mounted Combat with new interaction panels, Philosophy system, and various cosmetic and balance-oriented UI improvements; live update focuses on DX12 crash fixes.

Patch 1.0.03
Gameplay tweaks to blue arrows and navigation, plus bug fixes and UI text improvements.
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