Ballista
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨Newtrophy compatibility—→Added
The Ballista now accepts trophies from Hildir's Request bosses, allowing for new upgrades or modifications.
New trophy support
- ▲🔁Reworktargeting modeautomatic→trophy-based
Added a new mode where presenting a trophy allows the ballista to target specific enemies, providing better defensive control.
Players can now use trophies to limit targets
- ▲📊Numericammo capacity20→40
Ammo capacity doubled from 20 to 40, allowing for longer defensive engagements.
Increased capacity
- ▲🔁Reworktargeting modeautomatic→targeted
Added a new targeting mode via trophies, allowing players to specify targets instead of shooting everything in range.
Players can now use trophies to limit what the ballista shoots at.
- ▲📊Numericammo capacity20→40
Ballista ammo capacity doubled from 20 to 40, reducing reload downtime.
Increased capacity.
- ≈🎯Behaviortargeting behavior
Adjusted how the Ballista targets enemies for better consistency.
Tweaked
- ≈🔊Audioaudio—→Added
Added sound effects for shooting and losing sight of targets.
Added
- ≈🎯Behaviortargeting
Targeting behavior has been adjusted for better reliability.
tweaked
- ≈🔊Audioaudio—→Added
Added sound effects for shooting and losing sight of targets.
added
- ≈📊Numericresource cost—→Tweaked
The resource cost to build the Ballista has been adjusted.
Cost adjustment
- ≈✂️Removedammo slotEquippable→Removed
Ballista bolts can no longer be equipped in a player slot.
Slot change
- ▲🎯Behaviorstability—→Fixed
Ballistas no longer behave erratically ('go ballistic') when at low health.
Behavior fix
- ▲📊Numericaim angle—→Increased
Slightly increased the aim angle for better targeting.
Range/Angle buff
- ≈🛠QoLUI feedback—→Corrected
Correct message now displays when attempting to load the ballista without ammo.
Message fix