General UI/System
GeneralUI · System
1 patcheslast touched 19mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
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Patch history
- ≈🛠QoLstatus effects—→Rows of 7
Active status effects are now displayed in rows of 7 for better visibility.
UI layout change
- ≈🛠QoLmead iconsGeneric→Individual
Mead bases now have individual icons to help distinguish between different types.
Visual clarity
- ≈🛠QoLweapon visibility keysLocked→Rebindable
The 'Hide/Show weapons' keys are once again rebindable.
Input fix