UI & Menus
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨Newsave system—→Added
Added a manual save button to the pause menu, reducing reliance on autosaves.
Manual save button
- ≈🛠QoLdurability barAlways visible→Visible when damaged
Item durability bars in inventory and action bars are now only visible if the item has actually been damaged.
Visual cleanup
- ▲🛠QoLgamepad navigation—→Improved
Improved gamepad experience with cycling navigation in crafting menus and direct stick movement between player and container inventories.
Cycling and stick movement
- ▲🛠QoLlanguage settingsRestart required→Instant
Players can now change the game language without needing to restart the game.
QoL change
- ▲✨Newsave system—→Added
Added a manual save button to the pause menu, reducing reliance on autosaves.
Manual save button
- ≈🎯Behaviordurability barAlways visible→Visible when damaged
Item durability bars in inventory and action bars are now only visible if the item has actually been damaged.
Visual cleanup
- ▲🛠QoLgamepad navigation—→Improved
Improved gamepad experience with cycling navigation in crafting menus and direct stick movement between player and container inventories.
Controller QoL
- ▲🛠QoLlanguage settingsRestart required→Instant
Language can now be changed without needing to restart the game.
QoL change