Mission Points
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixcapture points lower limit
Fixed a bug where the lower limit for mission points awarded for capturing a zone was not applying in all game modes.
bugfix
- ▲🐛Bug fixcapture point pool
Fixed an issue where additional mission points for players involved in captures were not being added to the shared pool for players in the zone.
bugfix
- ≈📊Numericbase destruction multiplier1→0.6 - 2.5
Restored the variable mission point multipliers for base damage/destruction based on vehicle Rank and game mode, which had been incorrectly set to 1.
bugfix
- ▲🐛Bug fixspawn kill points0→Added
In Air Simulator Battles, mission points are once again awarded for destroying players who have just spawned on the airfield.
bugfix
- ▲📊NumericGround Arcade Battlespoint multiplier0.93→1.0
Increased the mission point multiplier for Ground Arcade Battles, making progression slightly faster.
numeric
- ▼📊NumericAir Simulator Battlespoint multiplier3.0→2.3
Decreased the mission point multiplier for Air Simulator Battles, slowing down progression in this mode.
numeric
- ▲📊NumericRanks I-IIIpoint multiplier0.8→0.9
Increased the mission point multiplier for low-tier vehicles (Ranks I-III).
numeric