Update 2.55.1.126 introduces target filtering for specific air-to-air missiles and fixes a physics bug regarding destroyed vehicle debris.

War Thunder
War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, and naval craft, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Minor update focusing on bug fixes for vehicle sights, target tracking, and various UI/graphical glitches.
- GeneralOther Player's Engine VolumeAllies only→All players
Fixed a sound bug where the 'Other Player's Engine Volume' setting ignored enemy vehicles.
- Ground Vehiclesgunsight stability
Fixed a bug where HE shell impacts caused prolonged gunsight shaking, allowing for more accurate return fire.
- Aircraftcamera zoom
Fixed a camera jerk issue when zooming on locked targets, improving visual smoothness for pilots.
- sWaTrgInfAutomatic Target TrackingavailabilityMissing→Added
Fixed a bug where the automatic target tracking system was missing if the rangefinder modification was not equipped.
- USS Mitscher76 mm gunUI iconMissing→Added
Fixed a UI bug where the 76 mm gun's shell icon and stat card were missing when switching to secondary weapons.
Minor update focusing on F-6C flight characteristics, torpedo camera stability, and controller keybind fixes.
- ControlsThrustmaster T.Flight Hotas Onekey assignment persistence
Fixed an issue where key assignments for the Thrustmaster T.Flight Hotas One would reset after loading settings on Xbox.
- Torpedo Tracking Camerastability
Fixed a bug that caused the torpedo tracking camera to shake, improving visual clarity during torpedo runs.
Update 2.55.1.106 focuses on a significant fire rate buff for the Tu-95M's turret, various map boundary and spawn fixes, and hangar UI improvements.
- Crew Training Windowqualification progress bar
Fixed a bug where the qualification progress bar remained visible after the crew member achieved 'Ace' status.
- Hangar Target Plateshole size
Fixed the size of holes in target plates for 150mm AP shells and higher, ensuring the hole matches the caliber size.
- Operation Moscow (42 kilometer)bombing base spawn
Fixed an issue where bombing bases could spawn directly on the eastern team's airfield runway in 5.7 BR sessions.
- Front Line Mozdokplayable area size—→Expanded
Expanded the playable area for BR 4.3 and below to ensure the eastern team's airfield is no longer outside the battle zone.
- Confrontation Missions (BR 9.3+)carrier shipHMS Ark Royal→USS Forrestal
Replaced HMS Ark Royal with USS Forrestal to provide adequate AA defense, as the former was too vulnerable.
Minor bug fixes addressing chaff caliber for specific aircraft and UI organization in the secondary weapon preset menu.
- J-11Achaff calibernormal→large
Chaff now correctly uses large caliber, improving defensive capabilities against missiles.
- J-11Bchaff calibernormal→large
Chaff now correctly uses large caliber, improving defensive capabilities against missiles.
- AH Mk.1 Apachechaff calibernormal→large
Chaff now correctly uses large caliber, improving defensive capabilities against missiles.
- Secondary Weapon Preset Windowcategory organization
Internal cannons and machine guns are now correctly grouped under the 'Cannons & Machine guns' category with proper localization.
Minor update focusing on battle rating adjustments and bug fixes for ground vehicles and the user interface.
Role distribution
Patch impact split by role
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+50/-2▲ +483d ago
General
GeneralSystem · UI · ReplayGeneral QoL improvements and more realistic crew-based weapon restrictions.
- ⚙️+31/-5▲ +261d ago
Ground Vehicles
GeneralGround · Physics · TankGeneral stability and visual polish for ground combat.
- ⚙️+27/-6▲ +213d ago
Aircraft
GeneralFlight · Air · RadarMore variety in available aircraft.
- ⚙️+10/-17▼ -748mo ago
Helicopter BRs (Arcade)
GeneralHelicopter · ArcadeWidespread BR adjustments to better align helicopter competitiveness in Arcade.
- ⚙️+11/-0▲ +111mo ago
Naval Vessels
GeneralShips · Naval · NavyGeneral stability and UI cleanup for naval combat.
- 🔫+9/-0▲ +925mo ago
Porcupine
WeaponVehicle · Porcupine · GroundMassive improvements to mobility and gun handling.
- 🔫+8/-1▲ +726mo ago
Armadillo
WeaponGround · ArmoredSignificant buffs to mobility, firepower accuracy, and frontal protection.
- ⚙️+8/-0▲ +822mo ago
Replay Camera
GeneralSystem · UI · ReplaySignificant quality-of-life improvements for cinematic recording and replay analysis.
- 🔫+5/-3▲ +250mo ago
R-LAU
WeaponChildren of Arachis · LauncherMassive offensive buffs and utility, but severely weakened armor and loss of NVG.
- ⚙️+7/-0▲ +71mo ago
Interface
GeneralUI · Aircraft · CrewImproved UI clarity in the research tree.
- ⚙️+7/-0▲ +74mo ago
General Interface
GeneralUI · System · UXGeneral stability and UI clarity improvements.
- ⚙️+6/-0▲ +61mo ago
General Aircraft
GeneralFlight · UI · CombatImproved camera clarity for gunners.
- +6/-0▲ +61mo ago
F-15E
AircraftStrike · Multi-role · USASignificant quality of life and loadout improvements for missile and bomb usage.
- +6/-0▲ +64mo ago
Rafale C F3
AircraftJet · France · Multi-roleSignificant buffs to missile guidance and defensive awareness.
- ⚙️+2/-4▼ -21mo ago
Nuclear Thunder
GeneralGame Mode · Nuclear · EconomyImproved matchmaking and visual feedback for the event.
- ⚙️+5/-1▲ +422mo ago
General Gameplay
GeneralUI · Bugfix · GeneralGeneral stability and QoL improvements for both ground and air gameplay.
- +5/-0▲ +52mo ago
F-15I Ra’am
AircraftJet · Strike · IsraelImproved weapon versatility and fixed critical targeting pod bugs.
- +3/-2▲ +12mo ago
BMPT
Ground VehicleRussia · IFV · TankImproved survivability and accurate fire control when switching ammo.
- ⚙️+4/-1▲ +312mo ago
Mission Points
GeneralEconomy · Rewards · ProgressionBuffs to low-tier and Ground Arcade progression, nerf to Air Simulator progression.
- 🔫+5/-0▲ +525mo ago
Black Prince
WeaponTank · Ground · UKMajor mobility buff, especially in reverse and gear flexibility.
- +4/-1▲ +343mo ago
Q-5L
AircraftJet · Attacker · ChinaRestored cockpit functionality.
- ⚙️+4/-1▲ +35mo ago
Rank VII-VIII Aircraft
GeneralJet · Avionics · High-RankIncreased resilience against small-arms and small HE, but more consistent failure when hit by large missiles.
- +4/-0▲ +41w ago
Tu-95M
AircraftBomber · USSR · StrategicImproved survivability via stronger ECM and better accessibility in menus.
- +2/-2≈ 05mo ago
F-5E
AircraftGermany · Jet · FighterEnhanced ground attack capability at high BR.
- +3/-1▲ +214mo ago
MiG-29
AircraftJet · USSR · Multi-roleBetter high-speed control, but potentially more unstable at critical AoA.
- +4/-0▲ +416mo ago
EF-2000
AircraftGermany · UK · JetImproved high-speed and landing flight characteristics.
- +4/-0▲ +416mo ago
F-2000A
AircraftGermany · Jet · ItalyImproved flight performance at high speeds and during landing.
- +4/-0▲ +45mo ago
JAS39C
AircraftJet · Sweden · Multi-roleImproved radar capabilities and corrected countermeasure behavior.
- +4/-0▲ +42mo ago
BTR-3E1
Ground VehicleUkraine · IFVBetter gun handling and added defensive smoke.
- ⚡+4/-0▲ +436mo ago
AIM-54A
SkillMissile · Air-to-Air · Long RangeBetter agility, longer active time, and improved seeker acquisition.
- ⚙️+2/-2≈ 048mo ago
Helicopter PvE Mode
GeneralPvE · Helicopter · EconomyCombat is now significantly more rewarding, but base destruction is less lucrative.
- +4/-0▲ +410mo ago
EF-2000, Typhoon FGR.4, F-2000A
AircraftJet · Radar · Air SuperioritySignificant improvements to radar reliability and IRST performance, plus new ground tracking capabilities.
- 🔫+2/-2≈ 019mo ago
FlaRakRad
WeaponAnti-Air · Germany · GroundMuch better climbing and acceleration due to gear changes, but lower top speed and severely crippled reverse speed.
- 🔫+2/-2≈ 024mo ago
Red Top
WeaponAir-to-Air Missile · AircraftBetter low-altitude range and faster activation, but reduced maneuverability and guidance window.
- ⚙️+4/-0▲ +434mo ago
Burav
GeneralAtomic Thunder · Event UnitMuch higher mobility and significantly reduced downtime between attacks.
- 🔫+0/-4▼ -450mo ago
S-0NC
WeaponChildren of ArachisSevere armor nerfs, loss of NVG, and increased noise.
- 🔫+0/-4▼ -450mo ago
D-0TR
WeaponChildren of ArachisSevere armor nerfs, loss of NVG, and increased noise.
- ⚙️+2/-2≈ 052mo ago
Mission Rewards
GeneralEconomy · ProgressionLess reward for winning, but more consistent rewards for losing.
- ⚙️+3/-0▲ +34mo ago
Helicopters
GeneralAir · Helicopter · MatchmakingMuch higher survivability against small-caliber fire and reduced chance of sudden electronic failure.
- ⚙️+3/-0▲ +332mo ago
System
GeneralGraphics · UI · AMDBetter stability and performance across the board.
- +2/-1▲ +12mo ago
BMPT-72
Ground VehicleRussia · IFV · TankImproved survivability and accurate fire control when switching ammo.
- +3/-0▲ +34mo ago
MiG-27K
AircraftJet · Strike · CASShift from area saturation to precision strikes.
- +3/-0▲ +36mo ago
F-15C Golden Eagle
AircraftUSA · Jet · InterceptorVisual bug fix for wing pylons.
- +3/-0▲ +38mo ago
Hunter F.58
AircraftGermany · Jet · FighterSignificant buff due to lower BR matchmaking.
- +3/-0▲ +313mo ago
F/A-18C Early
AircraftJet · USACritical stability fix preventing crashes during combat.
- ⚙️+3/-0▲ +335mo ago
Vehicles
GeneralEconomy · All Vehicles · GameplayMore accurate track destruction behavior.
- ⚙️+2/-1▲ +17mo ago
HEAT Shells
GeneralAmmo · Ground · ChemicalIncreased internal damage potential due to wider spall dispersion.
- +3/-0▲ +319mo ago
J-10A
AircraftJet · China · CASBetter turning performance in Arcade and improved radar detection range.
- ⚙️+3/-0▲ +323mo ago
General Sound
GeneralAudio · SystemSignificant improvements to audio clarity and reliability for better situational awareness.
- 🔫+3/-0▲ +326mo ago
Boar
WeaponGround · Autocannon · Mad ThunderSlightly better reverse mobility.
- +3/-0▲ +329mo ago
AMX
AircraftJet · CAS · FranceRestored intended targeting capabilities for NVG users.
- ⚙️+3/-0▲ +332mo ago
AI Anti-Aircraft Guns
GeneralAir RB · AI · DefenseAI AA presets shifted to lower calibres in lower BRs for better balance.
- ⚙️+0/-3▼ -337mo ago
Invite a Friend Program
GeneralEconomy · Referral · ProgressionHarder for referred friends to unlock rewards, requiring higher rank progression.
- 🔫+3/-0▲ +31mo ago
PL-12A
WeaponMissile · Air-to-AirBetter flight stability and improved engine performance.
- ⚙️+2/-1▲ +11mo ago
Vehicle Convoys
GeneralAI · GroundFaster and more reliable spawns, but smaller group sizes.
- ⚙️+3/-0▲ +31mo ago
Tactical Map
GeneralInterface · UISignificant improvement to situational awareness and weapon tracking.
- ⚙️+3/-0▲ +32mo ago
Aviation Tech Trees
GeneralProgression · Aircraft · EconomyFaster progression to high-tier aircraft and expanded endgame content.
- 🦸+2/-1▲ +112mo ago
Chesapeake Mk I
HeroAircraft · UKLost heavy bomb capacity but gained more flexible underwing options and higher total load.
- +3/-0▲ +313mo ago
Garford
Ground VehicleTank · WWIBetter mobility, higher fire rate, and improved stability.
- +3/-0▲ +314mo ago
Rapier
Ground VehicleUK · SAMSignificant buff to Mk.2 missiles across speed, range, and agility.
Showing top 60 of 1687 — refine search or filter
Top abilities tweaked
Most-touched abilities across all patches
Recent patches
Most recent 12