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Naval Battles

GeneralShips · Naval · Matchmaking · AI · Combat
3 patcheslast touched 1mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jan 23, 2024Jul 14, 2026Jan 23, 2024 — Update 2.33.0.77 +0 / -0 (cum 0)Jan 23, 2025 — Server Update 23.01.25 +2 / -0 (cum +2)Jul 14, 2026 — Update 2.57.1.22 +1 / -0 (cum +3)
Zoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject

Patch history

  1. Jul 14, 2026·Update 2.57.1.22+1
    • 🐛Bug fixShell Impact Indicatordisplay triggerafter all guns aimimmediate

      Fixed the shell impact point indicator so it no longer waits for all guns to finish aiming before appearing.

      Bugfix

  2. Jan 23, 2025·Server Update 23.01.25+2
    • 📊Numericminimum players for session startReduced

      The minimum number of players required to start a session has been reduced to decrease queue times.

      Faster matchmaking

    • 📊NumericAI bot count32 ships

      The number of AI-controlled ships in sessions across all Battle Ratings has been increased to a maximum of 32 to ensure full battles.

      Fill gaps in low population

    • 📊Numericjoin windowIncreased

      The time window during which players can join an ongoing battle has been extended.

      Better accessibility

  3. Jan 23, 2024·Update 2.33.0.77
    • 🐛Bug fixdamage calculation

      Corrected an issue where damage was being calculated incorrectly during naval engagements.

Naval Battles balance history — War Thunder