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Siege Mode

MapHorde · Endgame · Co-op · PvE · Endless
2 patcheslast touched 12mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jun 26, 2025Jul 3, 2025Jun 26, 2025 — Patch Notes 8.0 - Siege Update +2 / -1 (cum +1)Jul 3, 2025 — Patch Notes 8.1 +2 / -0 (cum +3)
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Filter by change type:5 types in this subject

Patch history

  1. Jul 3, 2025·Patch Notes 8.1+2
    • 🐛Bug fixrewards

      Fixed a bug preventing Helmet rewards from unlocking for waves 25 and above.

      Fixed

    • 🐛Bug fixgeometry

      Implemented various small fixes to map geometry to improve navigation and stability.

      Fixed

    • 🎯Behaviorenemy scalingrandomconsistent

      Fixed random enemy power spikes in infinite waves that caused unexpected one-shot deaths; scaling is now consistent.

      Fixed

    • 🐛Bug fixdifficulty modifiers

      Fixed an issue where difficulty modifiers were not applied correctly to players joining a game in progress.

      Fixed

    • NewmodeAdded

      Introduces a new PvE mode featuring endless enemy waves across three rotating sectors on Kadaku.

      New Feature

    • 🔁ReworkWave Timertimer logicper wavesession-based

      The wave timer is now a session timer that increases upon beating a wave, preventing players from failing due to technical time limits.

      QoL

    • 🎯BehaviorInfinite Wavesdifficulty scalingstandardfaster

      Enemies now scale in strength faster after the 15th wave to ensure combat remains challenging.

      Balance

    • 📊NumericShopCadian Trooper costPTS valuecheaper

      Cadian Trooper reinforcements are now cheaper to summon in the Siege Shop.

      Economy