Patch 1.0.2 Part 1 introduces the experimental Normal+ perma-death mode, adjusts the Panic Button mechanic, and fixes UI and saving bugs.
▲Buffs1
- Panic ButtonPanic Button now only degrades the network if spammed, making single uses safe and more fair.every press→spamming
✚Bug fixes2
- General
- Fixed an issue where dragged windows would remain stuck to the cursor.
- Fixed a bug where DarkDrop mid-game purchases were not saving correctly.
◆Other changes2
- Normal+ ModeAdded Normal+ Mode, an experimental version of Normal mode featuring permanent death.→Added
- AIMinor adjustments made to the behaviors of non-threat AI players in the game.
subjects affected (4)
tap to see balance history
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Patch history
- Patch 1.0.3Jul 19, 2026 · 22h
Patch 1.0.3 focuses on audio balancing for threat cues, ACRS logic improvements, and a wide array of stability and bug fixes regarding network/power outages.
+10→ - Patch 1.0.2 HotfixJul 19, 2026 · 1d
Patch 1.0.2 focuses on increasing Noir spawn rates, adjusting permadeath rewards, and fixing critical game-breaking bugs related to power outages and save-scumming.
+2→ - HotfixJul 17, 2026 · 2d
A hotfix introducing a penalty for panic button spam, improving key decryption reliability, and increasing hacking rewards.
+2−1→ - Patch Notes - 1.0.1Jul 17, 2026 · 3d
Patch 1.0.1 focuses on audio balancing, cost reductions for the Signal Booster, and various stability and gameplay bug fixes.
+3→
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