World Corruption Spires
GeneralMechanic · Difficulty
1 patcheslast touched 1w ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲📊Numericfiring rangeGlobal→350m m
Maximum firing range reduced to 350 meters, limiting the area of threat.
Spires can no longer target player from anywhere
- ▲📊Numericaccuracy100%→50%
Accuracy reduced by half, doubling the landing area of shots around the player.
Wider spread of shots
- ▲📊Numericsalvo interval30s→120s s
Interval between salvos increased from 30 to 120 seconds, though this decreases as corruption rises.
Longer periods of safety
- ▲✨Newwarning—→Tremor/Log
Added a tremor effect and a log message 10 seconds before a salvo impacts.
Better telegraphing
- ▼✨Newdefense—→3 Wretches
Approaching a Spire now summons three weak Witchfire Wretches to defend it.
Harder to destroy spires