Hotfix 0.8.6 addresses critical world collision bugs, a lethal Madness interaction, and a missing bonus for the Corrupt Stimulant.

Witchfire
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Hotfix 0.8.5 focuses on stabilizing the World Corruption system, fixing scenario triggers, and polishing audio and visual bugs.
- Generalcollision
Fixed an issue where invisible frozen weapon meshes remained after a headshot kill and collided with the player.
- World Corruptionstability
Fixed a bug where using a Corrupt Stimulant within the first 5 seconds of an expedition would break the World Corruption system.
- Irongate CastleToll Gate scenariotriggerBroken→Fixed
Fixed a bug that prevented the Toll Gate scenario in Irongate Castle from triggering.
- Generalcombat music
Adjusted combat music logic to ensure it stops playing when no longer needed.
- Generalcorruption music
World corruption music now only plays during heavy combat while the latent orb quest is active.
- World CorruptionTormentsinitial capacityFull→Gradual
Torments no longer start at maximum World Corruption capacity, instead scaling up gradually.
- Mini Bossesspawn logic
Adjusted mini boss spawn rolls and logic to function more reliably regardless of World Corruption status.
Patch 0.8.4 focuses on weapon balancing for Midas, All-Seeing Eye, and Ice Stiletto, alongside a significant overhaul of the Divine Essence economy and World Corruption mechanics.
- GeneralSummoning Stationsummon requirements—→Lowered
Lowered requirements for summoning enemies to better match their in-game rarity.
- MidasOverheated damage debuff50%→70%
Increased the damage debuff applied to overheated enemies, making the weapon more potent.
- MidasBurst Firemax heat per bullet—→-15%
Reduced heat generation per bullet in a burst, making it easier to maintain the Heated state.
- MidasHeatedmax heat per bullet—→-20%
Reduced heat generation while already Heated, allowing for better trigger discipline.
- Ice Stilettomax charges1→2
Increased maximum charges to 2, improving viability before full upgrades.
- +4 more
- GeneralFlamerattack range—→Limited
Limited Flamer's flamethrower range and adjusted projectile speed for easier dodging.
- GeneralPerformancestutters—→Reduced
Improved streaming times and particle loading to reduce hitches, especially on Velmorne.
- All-Seeing EyeMysterium Itrigger threshold>25% HP→<25% HP
Mysterium I now triggers even when enemies are below 25% health, preventing it from conflicting with other Mysterium levels.
- All-Seeing EyeMysterium IIItrigger threshold>25% HP→<25% HP
Mysterium III triggers now also function below 25% enemy health.
- The CollectorCorrupt Stimulant—→Added
The Collector now sells Corrupt Stimulant for 2500 WF & 5 Gold (Gnosis IV).
- +4 more
Patch 0.7.5 focuses on memory optimization for Velmorne and bug fixes for Ambush Bells objectives.
Patch 0.7.4 focuses on performance optimizations for the Velmorne area and several bug fixes for enemies and gameplay mechanics.
- GeneralWitchfire Eyesperformance
Optimized the rendering/logic of witchfire eyes on enemies to improve overall performance.
- Velmorneperformance
Implemented heavy optimizations and improvements to the Velmorne area to enhance stability and frame rates.
- Slomo CalamitySpawnbehavior
Improved the spawning behavior of Slomo Calamities for better consistency.
A hotfix for the Webgrave update focusing on reload speed fixes, stability improvements, and loot adjustments.
- Arsenalreload speed
Fixed the Arsenal stat to correctly affect reload speed, ensuring players receive the intended benefit.
- The OracleM1charge consumptionConsuming→Not Consuming
Fixed an issue where M1 attacks were incorrectly consuming charges.
- Chronoclastvisuals
Fixed a black screen issue that occurred when using Chronoclast.
- LootShadow Orb pickupDelayed→Instant
Shadow Orbs are now instant pickups, matching the behavior of other enemy drops.
- Chronoclasttooltip—→Added
Added a reminder explaining how Chronoclast works for better clarity.
- Mapherb spawns
Tweaked the spawn rates and locations of herbs.
- SystemFSREnabled→Disabled
Temporarily disabled FSR due to stability issues; a permanent fix is being developed.
Role distribution
Patch impact split by role
What got changed
Click a row to filter the cards below
Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- ⚙️+7/-0▲ +75mo ago
General
GeneralSystem · UI · AudioGeneral stability and environmental polish improvements.
- 🧰+2/-2≈ 020mo ago
Foul Stimulant
ItemConsumable · Buff · RelicMassive economy boost at the cost of significant survivability.
- ⚡+4/-0▲ +418mo ago
Frostbite
SkillFreeze · Mysterium · Crowd ControlHigher damage and more reliable freeze potential, with a strategic trade-off on magazine size.
- 🔫+2/-2≈ 020mo ago
Hangfire
WeaponHand Cannon · Crowd ControlShifted from an overpowered single-target monster to a more effective crowd-fighting tool.
- 🔫+3/-0▲ +35mo ago
All-Seeing Eye
WeaponWeapon · Mysterium · UtilitySlightly improved sustain per magazine.
- 🔫+3/-0▲ +35mo ago
Midas
WeaponWeapon · HeatEasier to maintain the 'sweet spot' of heat with higher damage output.
- ⚡+1/-2▼ -15mo ago
Ice Stiletto
SkillSpell · Crowd ControlMore frequent use via extra charge, but less powerful individual freezes.
- ⚙️+3/-0▲ +35mo ago
The Collector
GeneralMerchant · EconomyMuch more efficient resource conversion for endgame players.
- 🗺️+2/-0▲ +210mo ago
Velmorne
MapLocation · Performance · OptimizationSmoother performance and fewer visual glitches in the Velmorne area.
- 🧰+2/-0▲ +220mo ago
Ring of Thorns
ItemRing · Ice · RelicNow provides a much higher reward for successful high-risk play.
- ⚙️+2/-0▲ +25mo ago
World Corruption
GeneralSystem · Difficulty · ProgressionFaster and more frequent corruption events, but a smoother start in Torments.
- ⚙️+1/-1≈ 05mo ago
Divine Essence
GeneralEconomy · CurrencyHarder to open chests, but significantly more ways to acquire the currency.
- ⚙️+2/-0▲ +25mo ago
Codex Maleficarum
GeneralDebuff · CombatReduced frustration from unexpected Decay damage and improved close-range effectiveness.
- ⚙️+2/-0▲ +210mo ago
Loot
GeneralEconomy · DropsBetter loot consistency and smoother item collection.
- 🧰+1/-1≈ 020mo ago
White Raven's Feather
ItemRelic · ArcanaEasier to unlock abilities, but harder to accumulate feathers.
- 🔫+1/-0▲ +120mo ago
Whisper
WeaponWeapon · Stun · Crowd ControlShift from stun to knockback for specific enemy types.
- ⚙️+1/-0▲ +15mo ago
Madness
GeneralMechanic · SurvivalRemoved a lethal failure state when hitting max Madness.
- 🧰+1/-0▲ +15mo ago
Corrupt Stimulant
ItemConsumable · BuffNow provides the intended witchfire bonus.
- ⚙️+1/-0▲ +110mo ago
Ambush Bells
GeneralObjective · BugfixFixed objective tracking and improved general performance.
- ⚙️+1/-0▲ +110mo ago
Creeper
GeneralEnemy · CombatKilling Creepers now correctly rewards the player with witchfire.
- ⚙️+1/-0▲ +110mo ago
Arsenal
GeneralStat · GeneralReload speed now scales correctly with Arsenal stats.
- 🔫+1/-0▲ +110mo ago
The Oracle
WeaponWeaponM1 attacks no longer waste charges.
- 🔫+1/-0▲ +115mo ago
Duelist
WeaponWeapon · RangedSlightly increased range and significant quality-of-life and audio fixes.
- ⚡+1/-0▲ +115mo ago
Miasma
SkillSpell · Crowd ControlUpgrades now correctly increase spell duration.
- ⚡+0/-1▼ -118mo ago
Stigma Diabolicum
SkillCritical · DamageDamage normalized to be ~25% stronger than standard crits rather than excessively overpowered.
- 🦸+1/-0▲ +118mo ago
Angelus
HeroTank · ShieldBetter defensive utility at lower Mysterium levels.
- 🧰+0/-1▼ -120mo ago
Sigma Diabolicum
ItemItemLoss of early Decay Arcana grant.
- ⚡+1/-0▲ +120mo ago
Psychopomp
SkillUpgradeMuch faster progression for the Psychopomp upgrade.
- 🔫+1/-0▲ +120mo ago
All Seeing Eye
WeaponWeapon · RangedImproved aiming accuracy and visual clarity.
- 🧰+0/-1▼ -120mo ago
Witchfire Guard
ItemDefenseCan no longer be paired with Foul Stimulant.
- ⚙️+0/-1▼ -120mo ago
Calamity
GeneralEvent · ChallengeFixed reward exploits and UI glitches.
- 🗺️+1/-0▲ +120mo ago
Island of the Damned
MapExploration · EventsMore content and objectives available on the Island.
- 🔫+1/-0▲ +120mo ago
Flamebreath
WeaponFire · DamageIncreased synergy with burning status effects.
- 🗺️+1/-0▲ +121mo ago
Hermitorium
MapHub · BaseBetter stamina management when interacting with hub stations.
- 🧰+1/-0▲ +121mo ago
Supply Chests
ItemLoot · CurrencyFaster accumulation of White Raven Feathers.
- ⚡+1/-0▲ +121mo ago
Light Spells
SkillMagic · ProgressionEarlier access to diverse elemental spells.
- ⚙️+1/-0▲ +121mo ago
Mushrooms
GeneralCollectibles · MapMore mushrooms available for players to find on the island.
- 🗺️+0/-0≈ 05mo ago
Wailing Tower
MapEnvironment · LevelImproved stability and world collision.
- ⚙️+0/-0≈ 05mo ago
Mini Bosses
GeneralCombat · EnemyMore consistent mini boss appearances.
- 🗺️+0/-0≈ 05mo ago
Irongate Castle
MapLocation · QuestFixed a progression blocker in Irongate Castle.
- 🗺️+0/-0≈ 05mo ago
World Corruption
MapEnvironment · DifficultyBetter pacing of difficulty and improved atmospheric audio.
- ⚙️+0/-0≈ 010mo ago
Slomo Calamity
GeneralEnemy · SpawnMore predictable and polished spawn behavior for Slomo Calamities.
- ⚡+0/-0≈ 010mo ago
Chronoclast
SkillSkillImproved stability and clarity.
- ⚡+0/-0≈ 010mo ago
Gnosis 6
SkillSkillCorrected misleading tooltip.
- 🗺️+0/-0≈ 010mo ago
Map
MapEnvironmentSlightly easier arena combat and adjusted resource gathering.
- ⚙️+0/-0≈ 010mo ago
System
GeneralPerformance · TechnicalFSR disabled to prevent crashes.
- ⚡+0/-0≈ 015mo ago
Fireball
SkillSpell · DamageCorrected tooltip information.
- ⚡+0/-0≈ 015mo ago
Shadow Orbs
SkillSpell · UtilityImproved clarity of spell objectives.
- ⚙️+0/-0≈ 015mo ago
Galleon Calamity
GeneralQuest · WorldQuest progression is now functional.
- ⚙️+0/-0≈ 015mo ago
Fallen Preyers
GeneralEnemy · AIReduced chaotic AI interactions in tutorial areas.
- 🧰+0/-0≈ 018mo ago
Siren’s Shell
ItemUtilityImproved reliability and UI clarity.
- 🗺️+0/-0≈ 020mo ago
Obelisk Event
MapEvent · WorldRemoved invalid spawn and activation points for Obelisk events.
- ⚙️+0/-0≈ 021mo ago
Cursed Treasures
GeneralCollectibles · ExplorationTreasures are now more accessible and visually consistent.
- ⚙️+0/-0≈ 021mo ago
Assassins
GeneralEnemyRemoved bugged visual randomization.
- ⚡+0/-0≈ 021mo ago
Antimagic Rune
SkillSkillVisual fix for rune particles.
- 🔫+0/-0≈ 021mo ago
Striga
WeaponWeaponFixed an incorrect Arcana pool interaction.
- 🔫+0/-0≈ 021mo ago
Ricochet
WeaponWeaponImproved audio cues for Mysterium III.
Top abilities tweaked
Most-touched abilities across all patches
Recent patches
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